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<blockquote data-quote="MacConnell" data-source="post: 8866360" data-attributes="member: 6855223"><p>[spoiler=Negotiate]</p><p><span style="color: rgb(44, 130, 201)">Astarte</span>: 57(coerce) + 31(muddle) + 50(d100) = 138</p><p><span style="color: rgb(184, 49, 47)">Taylar</span>: 67 + 27 + 50 = 144</p><p>[/spoiler]</p><p>[spoiler=Wariness]</p><p><span style="color: rgb(44, 130, 201)">Astarte</span>: 51(perception) + 46(hearing) + 50(d100) = 147</p><p><span style="color: rgb(97, 189, 109)">Plumeir</span>: 61(observation) + 51(smell) + 75 = 187</p><p><span style="color: rgb(184, 49, 47)">Taylar</span>: 46(perception) + 33(tuning) + 50 = 129</p><p>[/spoiler]</p><p>Though the party is carrying nothing with which to facilitate trade, the fact that they have an established reputation and are helping the Centrin village inadvertently by continuing their own investigation, the citizens are willing to loan a boat with the hope of its return being accompanied by missing children.</p><p></p><p>Though he was only a child, himself, at the time, the elder villager explains everything to Astarte that he is able to remember. The more he talks, the more Astarte is convinced that such people could be involved. This deed needs a group that is not only formidable but also capable of long-term planning. From the sounds of things, Evipaun warriors would make good mercenaries if they did not immediately attack a potential employer. Despite this, no idea can be formulated as to the motivation for the kidnappings.</p><p></p><p>With three people poling a canoe, travel upstream is not too difficult, despite the higher level of the water and strong current. The water, of course, gets more shallow as the party travels upstream, more rocks break the surface, forming more rips and eddies. Toward the close of the first day, having seen no sign of other people, a particularly pleasant smell reaches the three investigators before the orchard can be seen. At the particular time of the Drenching Season, the blooms from cherry trees are beginning to fall and the fruit is starting to form. The falling blossoms are quite aromatic. A small orchard on the inside of a bend in the river seems a good place to make camp for the first night. Being a full ten hours north of the Vineyard, by boat, it is likely that those villagers know nothing of its existence.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(184, 49, 47)">Taylar</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Astarte</span>: full wellness</p><p><span style="color: rgb(97, 189, 109)">Plumeir</span>: full wellness</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8866360, member: 6855223"] [spoiler=Negotiate] [COLOR=rgb(44, 130, 201)]Astarte[/COLOR]: 57(coerce) + 31(muddle) + 50(d100) = 138 [COLOR=rgb(184, 49, 47)]Taylar[/COLOR]: 67 + 27 + 50 = 144 [/spoiler] [spoiler=Wariness] [COLOR=rgb(44, 130, 201)]Astarte[/COLOR]: 51(perception) + 46(hearing) + 50(d100) = 147 [COLOR=rgb(97, 189, 109)]Plumeir[/COLOR]: 61(observation) + 51(smell) + 75 = 187 [COLOR=rgb(184, 49, 47)]Taylar[/COLOR]: 46(perception) + 33(tuning) + 50 = 129 [/spoiler] Though the party is carrying nothing with which to facilitate trade, the fact that they have an established reputation and are helping the Centrin village inadvertently by continuing their own investigation, the citizens are willing to loan a boat with the hope of its return being accompanied by missing children. Though he was only a child, himself, at the time, the elder villager explains everything to Astarte that he is able to remember. The more he talks, the more Astarte is convinced that such people could be involved. This deed needs a group that is not only formidable but also capable of long-term planning. From the sounds of things, Evipaun warriors would make good mercenaries if they did not immediately attack a potential employer. Despite this, no idea can be formulated as to the motivation for the kidnappings. With three people poling a canoe, travel upstream is not too difficult, despite the higher level of the water and strong current. The water, of course, gets more shallow as the party travels upstream, more rocks break the surface, forming more rips and eddies. Toward the close of the first day, having seen no sign of other people, a particularly pleasant smell reaches the three investigators before the orchard can be seen. At the particular time of the Drenching Season, the blooms from cherry trees are beginning to fall and the fruit is starting to form. The falling blossoms are quite aromatic. A small orchard on the inside of a bend in the river seems a good place to make camp for the first night. Being a full ten hours north of the Vineyard, by boat, it is likely that those villagers know nothing of its existence. [spoiler=Character Data] [COLOR=rgb(184, 49, 47)]Taylar[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Astarte[/COLOR]: full wellness [COLOR=rgb(97, 189, 109)]Plumeir[/COLOR]: full wellness [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and provide a random roll.[/ooc] [/QUOTE]
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