Door to Nowhere

MacConnell

Creator of The Untamed Wilds
Homebrew Setting:

This is a magic infusion, early technology, fantasy world populated by men and monsters. Of course, some men are monsters. The particular technological age is deliberately set during the early Iron Age, progressing toward the Age of Discovery, so that the actions of characters, outside of those dedicated to combat, have a direct effect on the political, societal, and technological advancement of the various communities throughout the land.

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MacConnell

Creator of The Untamed Wilds
Five Cycles had passed, in relative peacefulness, since that awful ordeal with the corrupt Hand of Justice, named Enri. Some beneficial changes had come to the Religion of Light, after his end at the hands of the Outliers. Religion and superstition, basically differing only in ritual and the numbers of practitioners, the number six came to be considered maleficent or bad luck, at best. As such, Enri was never replaced and the Hand of Justice became five members. Additionally, hoods were no longer worn by members of religious leadership, and all members, not just local priests, were known by the general populace. This included the five members of the Hand of Justice and the nine members of the Ministry of Light. The only figure not known to the general populace was the Prophet of Daylight, who was only seen by the Divine Praetor, anyway.

The symbol upon the armor of the Daughters of Dawn had all been corrected, and these units of trained females now protected the citizenry rather than spied on them. They functioned as long range scouts working to keep the road and the communities along it safe from hostile clans. Their membership was filled with volunteers and their training was no longer conducted in secret. The soldiers beholden to the Cathedral instead of the Kingdom had been disbanded, many of whom accepted commissions in the Kingdom Regulars. The official religion and its members had become the benevolence it was intended to be.

During this time, Vittero and Rachel, the name adopted by the rescued girl who had become the leader of the Daughters from Refuge, had become amorously coupled, and she had given birth, first to a son then, recently, to a daughter. The two seemed very happy, and the girl, now a respected adult, had become much more sociable.

All surviving members of the Outliers, including Astarte, now resided in Refuge, contributing to its viability and continued security. Regular trade had been established with the Sioliri community across the river and canoes traveled back and forth, without needing to be secretive. Trade with Boga City, however, was still handled through Outpost instead of West Cove, so no caravans passed through Refuge. Despite this, more communities had been discovered in the region and greater interaction had been established between them.

The Divine Praetor was a likable, elderly man who made periodic travels through all known communities, listening and speaking with townsfolk. Many Markidians still exhibited some prejudice against other tribes, as they had been taught to do, but, fortunately, this behavior was not being passed down to the next generation. It was difficult for most to come to terms with the fact that they had been lied to for their entire lives. The id would not permit it.

All was well; but in a land term The Untamed Wilds, “well” was a temporal term, for trouble was sure to arise, from somewhere new, so that heroes would again be needed to protect those less capable of fending for themselves.
 

MacConnell

Creator of The Untamed Wilds
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Late one evening, a solitary traveler came into Refuge, along the road to Outpost. The man looked as if he had walked all day. He was slightly winded. The man, though unrecognized, was a Markidian and wore a tunic marking him as someone of Kingdom employ, though he was most definitely not attired as a soldier or as Clergy.

The man was asking anyone to direct him to Vittero, the Priest of Dawn. Seeing as this must have been some matter of urgency, word quickly spread. By the time Vittero came out to meet the man, Taylar and Astarte were also alerted and were making their way to the Homage.
 

MacConnell

Creator of The Untamed Wilds
Turning at the sound of others entering the Homage, the Markidian man nodded at the Maldrog man and Centrin woman. Recognizing that they would be joining the conversation, he started over.

He conveyed that about a season past, a hostile band of men who looked to be nothing more than members of an indigenous clan had successfully invaded the Mining community and captured four adolescents. Having personally tried to track the group with some of the other miners, he had been unsuccessful. Here, only a Tenday past, what looked to be the same group had committed the same attrocity.

After discussing matters with citizens of Outpost, the man had been instructed to bring his cause here, that greater help might be provided if the heroes who had cleansed the Religion of Light still resided in Refuge.
GM: This is open discussion and introduction of characters, at this point. Character records will be updated for aging.

OOC: Provide a random roll with post, just in case.
 

Eric Zephlaer

Gaming Aficianado
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The Markidian man, dressed more practically than flamboyantly, speaks in an articulate and precise manner, distinctly void of emotion, though not monotonous, by any means. "Forgive me for not introducing myself, first. I am called Plumeir (pronounced like Ploom Air). I am an inventory clerk assigned to the Mining operations north of Outpost. I have worked as such for the past 10 Cycles. I have addressed plenty of hostilities in the past, both those of animals and people, but this particular group has me at a loss."
OOC: 75
 
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Kwargrow

Gamer Extraordinaire
In the five years since the Battle of Refuge Taylar Nibscry has kept up his warrior's trade. Although keeping Refuge as his home, he travels between the many communities, overtly just a humble fighter working to keep the routes safe. Covertly, Taylar keeps regular meetings with different contacts, sharing information and marking possible threats to the peace. He keeps the Outliers in the loop with relevant information, but keeps his dealings secret with others.

To Plumeir he says in Markidian, "We are an unusual group as well. Perhaps we can help. If we find these captives alive, we will free them. If they were sacrificed, we will avenge them."
Taylar wonders if he knows anyone that has information on this aggressive group.
92(+98)=190
 

astarte

Explorer
Almost one cycle after she fought with Enri, Astarte gave birth to a half-Kinamin baby girl, who she called Star Wolfess. The child was a result of the encounter with two Kinamin men prior to the very first meeting with the Outliers. The red savages attacked Astarte while she was on the road. She finally killed them both, but not before one of them raped her.

During the next four cycles, SW proved to be a very hard, independent, willful and disobedient brat, so Astarte was forced to sacrifice most of her time to care for her, as it was really difficult to find anyone to help her with it, or those who were willing had already other duties (or lived too far).

Besides of looking for SW, Astarte started to produce jewelry, which she later sold to the traders. Rattling trinkets and colorful stones, which were mostly used to make them, could catch the attention of little SW for long enough, to let her mother focus on the work (except of keep watching if the child had not swallowed something).

Another thing Astarte spend time for was developing her powers under Vittero and learning from him about The Religion of Light. He also seemed to be the person, not only liked by SW, but also able of making her a good girl (at least for longer amount of time, that her mother ever could). The problem was, he had too many other obligations and SW disliked his children and wife.




When Astarte comes to meet with Plumeir, she carries sleeping Star Wolfess in her arms, as she doesn't wanna leave the four-years-old alone in the tiny cottage they both occupy, which is also many times her workshop and magazine full of unsafe objects.
"I think I need to bring this young lady to auntie Richelle from Outpost before I can go to any adventure" she says to Taylar.

"We also forget to introduce ourselves" she says to the newcomer "Name's Astarte and this is Taylar. Only 5 cycles back, we had some serious problems with a really nasty guy with god's syndrome. He almost killed me and my daughter (with whom I was pregnant then, but I didn't know). The most horrible crime I committed was criticizing corrupted worshipers of The Lord of the Day and tolerance to unbelievers, while this distasteful hypocrite (for whom murdering and tormenting children and secretly worshiping Dusk or maybe Darkness was completely fine) plotted to condemn me for tortures and death for doing something that instead of me, he had been doing in secret along with his mean buddies. What if some of they are still operating here? I don't know if they abducted these poor youngsters or some other people did this. Could both of these groups combined. All I know is I cannot let them harm my child, whoever they are."

Before Astarte will move SW to Miss Fluorin, she will pack all the jewelry she made (except of her private) to later give it to the woman. In the past, whenever Astarte visited her, she always brought some trinkets as a present; but this time she feels obligated not only to thank Richelle for babysitting SW longer then ever, but also to pay for her needs.
 


MacConnell

Creator of The Untamed Wilds
Though he was not one of his contacts, and he did not know his name, Taylar recognized Plumeir. The three specific, other Maldrogs that were used as contacts at the Mining community thought highly of the man, unlike any of the other clerks, whom they called stick wavers. This particular clerk was not afraid of combat and was quite proficient at throwing knives.

As the last offense had occurred some three days past, the man’s sense of urgency had been borne of his frustration rather than any immediate need. It was deducted that the actions of these kidnapers or headhunters were not random acts of violence. They seem much more calculated and planned, as if they are serving a particular purpose or goal. Plumeir admits that he had not checked with any of the smaller communities nearer the mines, but Outpost had neither seen nor heard of any such actions. Those captured had been of both genders and all tribes, but all were specifically adolescent, not younge,r not older. Four were captured each time and were taken away, alive. The captors had not entered and departed the area by the same directions. Once departed, they moved through the forest very quickly. Though the Outliers were no longer a functional group, even if only Taylar and Astarte were agreeable to investigating, they seemed a far better choice than any unit of soldiers.

Vittero was no longer in a position to be traveling the countryside, nor had he been for some time. His unit of Daughters had not reported any other similar events, but they did not venture as far north as the Mining Community. He did offer that anyone willing to venture stealing children from miners had to be rather formidable or phenomenally sneaky.
OOC: Each character receives 5 DP. Provide a random roll with post, just in case.
 


Kwargrow

Gamer Extraordinaire
Taylar agrees with Astarte. "While in Outpost we can try and learn any information about this group and what is around these communities. This situation could be as simple as wanting to weaken the local villages by taking the young."
Before departing he will gather supplies and speak with his allies to make sure they know where he is going, but not why.
74
 

MacConnell

Creator of The Untamed Wilds
Astarte says...
Taylar agrees... will gather...
Having come looking for assistance, Plumeir was to gain the aid of two of the former Outliers. Hopefully it would be enough. No further discussion of speculation was going to merit greater knowledge. The only thing left to do was to return to the scene of the crime. It was a day’s walk from Refuge to Outpost and then, maybe, half of a morning’s walk to the mining operation. Following the established road left little to no chance for hostile encounters, though animals were still more prevalent than people. No one in Outpost had any information other than what Plumeir had already been able to provide them.

Arriving at the mines shortly before midday, the daily activity was well underway, as it should have been, though the unit of Kingdom Soldiers, assigned to the mines, was still diligently searching the area for any signs of the missing children or who had taken them. Public confidence was low that those barely competent sword carriers would discover anything. Plumeir had volunteered, though his mission to enlist greater help was sanctioned by Ferguine, the Mining Commissioner.

Local housing, like that of most communities in the region, was composed of actual lumber, due to the more advanced technology of making tools. All of these structures were situated along the river, west of the roadway, while the actual mining endeavors dotted the large mound of rock that jutted above the trees, east of the road. The mines were spread around the giant cairn and at various elevations, and the forge for smelting the ore butted against the western face of the rise. Young children, able to run and play, were generally kept together, during the day, under the supervision of several women. These had not been touched. Older children, not really of an age or developmental status to labor, were generally free to move about as they pleased, just like others of the same age group in other communities. They divided themselves into units of friends or identifiable factions. One of these groups had been captured, northward, along the river in between the mines and the small Centrin village that still existed, where the Outliers had prevented the total destruction of a previous one, over ten Cycles back.
OOC: Each character receives 5 DP. Provide a random roll.
 



MacConnell

Creator of The Untamed Wilds
Instead of only being Plumeir, the Investigators now included two more members. Hopefully the additional sets of eyes, ears, and thoughts would lead to some positive results. As the three walked through the mining community, northward, to find the place where the adolescents had been taken, Plumeir conveyed that this had happened in about the same season, last Cycle. With it raining nearly everyday during the Drenching Season, any hope of tracking anything was negligible. Everything about the situation spoke of planning and skill. Had indigenous cannibals been the culprits, they would likely have taken smaller children, not adolescents. It was a sickening thought. One event was a random occurrence, but twice suggested the establishment of a pattern, a followed plan. Only the parents of those gone missing last Cycle would truly remember that incident. Such is the nature of people.

Plumeir conveyed that two boys and two girls had been taken, this time, from the site where the party stood. The Kingdom soldiers were currently poking around that area, more likely to impede any competent search than find evidence. They were dismissed to return to their normal duties, of which they had more competence. It was explained that nothing was discovered at the site, making Plumeir suspect that the kidnappers had immediately crossed the river. Having crossed, himself, boot prints had been discovered in the soft mud next to the river. Rudimentary clans were not known to wear anything on their feet. Boots left little to no impression outside of soft earth, making tracking impractical under the best of conditions, which meant that the Investigators would need to speculate on a direction the enemy might have traveled and hope to find evidence of a camp or anything other than mere prints.

As those in Outpost had been questioned and provided that nothing of the sort had ever occurred, there, the only other, known, people who may have something to offer would be those in the Centrin village about half of a day’s walk north of the mines. No one had ever explored very far west of the river, where the kidnapers had exited. A faint drizzle caused a mist to rise over the river, obscuring the other bank.
Taylar: full wellness
Astarte: full wellness
Plumeir: full wellness
OOC: Each character receives 5 DP. State nominal actions and provide a random roll.
 

astarte

Explorer
"Let't talk with the parents, neighbors and friends of these kids. They still may remember something useful"

While talking with them, Astarte will enhance senses to recognize the emotions of the people, especially if some of them lie or hide something or has some not good tendencies. She'll ask them not only about their last moments before their disappearance, but also about their personalities and if they noticed anything suspicious or weird before time or after.
 

Kwargrow

Gamer Extraordinaire
Taylar slowly walks around the abduction site, studying the area. He's not looking for clues from the time it happened, he already concluded that no useful evidence would be left. Instead he uses his experience and skills to put himself in the mindset of the abductors, and manipulates waylines to increase his perceptions. He looks around for the best way to approach quietly, and the quickest, safest way to escape with living cargo. He considers the motive behind these abductions, and then attempts to deduce how he would commit the same crime.
Taylar will share his findings with the other Investigators.
97(+01)=98
 

Eric Zephlaer

Gaming Aficianado
Recognizing at least the semblance of what Taylar is trying to do, Plumeir will walk back to the housing with Astarte to speak with the parents of the missing children. Though he would have already done this, the gap in time and assistance of another person may grant more information than the first visit.
OOC: 88
 

MacConnell

Creator of The Untamed Wilds
... Astarte will...
Taylar slowly...
... Plumeir will...
Taylar: 37(hearing)
Astarte: 32(tuning)
Plumeir: 51(smell)
Taylar: 45(observe) + 37(hearing) + 98(d100) = 180
Astarte: 45(observe) + 32(tuning) + 50(d100) = 127
Plumeir: 61(observe) + 51(smell) + 88(d100) = 200
Taylar sucked in a slow breath, absorbing the essence of his immediate environment. With his hearing mystically enhanced, he stood in the center of the small clearing, slowly turning in a circle, analyzing all the sounds. He then opened his eyes and continued to turn, assessing what he could see. With the small clearing obscured from direct view of anyone approaching from the mines, Taylar quickly concluded that this was a spot that adolescents would come to when they wanted to avoid adult interference. It made perfect sense.

He heard the singing of birds and the movement of rodents. He heard the sounds of the river and wind, swaying the tops of the trees. He could hear the mist, as the tiny droplets burst when contacting a surface. It would take some skill, but the abductors could have successfully come from upstream or from the east. Looking north then east then west, he arrived at the same conclusion Plumeir had offered. Though it would not have been a good approach, the best means of escape would have been to cross the river.

Of the four sets of parents, three tended to speak excessively. It was indicative of nervousness and extroversion. The last set of parents were quieter, more pragmatic. They provided sufficient answers to queries but Astarte and Plumeir both realized that all were withholding information. It was not from any perceived sense of malevolence, it was typical self-delusion and omission coming from the relationship of parent to child. A child could have been the worst person ever to breathe; but once missing, a parent can only see him or her as a great loss. These parents were not going to be of much help because they lacked the wherewithal to be helpful, but Astarte and Plumeir deduced that the four children taken were a bit elitist and likely shunned or disabused other children. This fact would cause them to be more often separated from the collective. Ironically, it had put them at risk.
Taylar: full wellness
Astarte: full wellness
Plumeir: full wellness
OOC: Each character receives 5 DP. State nominal actions and provide a random roll.
 

Kwargrow

Gamer Extraordinaire
In Maldrog, Taylar says to Astarte, "I have inspected the abduction site and confirmed what Plumeir told us. I think we can trust him."
In Markidian, Taylar says to Plumeir, "You have told us the truth so I will go with you further. I think we will find the missing by finding those that took them. As soon as we are done in Outpost, we should cross the river and look for the path they took."
73
 

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