The Mystery in Bridgetown

Smirking unnaturally Wild Jaguar asks: "He-he. Guys, did you see a wild looking woman?" he describes her look in details. In the meantime he'll be carefully watching the strangers, ready for their attack.
new system rolls: 4,10
 

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Whisper saw the Haunts and heard the question. He smiled to himself as he continued to move around so that he and Jaguar would be flanking them. He doubted that they spoke the language but knew them to be hostile. He knew that some residents of the area did not even consider them to be people. He prepared for combat.
OOC: d10=7
 

Cycle: 498: Day: 80. Season: Stasis.
Jaguar: 29(camouflage, olfaction)
Whisper: 29(clairvoyance), 33(shade)
Jaguar: 30(readiness) + 24(speed) + 29(clarity) + 4(d10) = 87
Whisper: 24 + 31 + 24 + 7 = 86
Rather than display a look of confusion, the Haunts sneer at Jaguar, because they do not care that they cannot understand his speech. The four begin to separate themselves and ready a javelin to throw. They are also perceptive enough to have noticed Whisper coming around to their flank.
Jaguar: full wellness.
darts: 8
Whisper: full wellness
stones: 6
tunic: 60 - 2 = 58
coins: 64 ocrin

Muddle Leaf: 1: {muddle x2}
Soothe Leaf: 1: {Soothe x2}: 2 ocrins

flint: 1: shock x2}
slate: 1: {thump x2}

iron: 1: {shock x2}: 5 ocrins
magnesium: 1: {mend x2}: 5 ocrins
tin: 2: {muddle x2}: 1 ocrin
Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown.
Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon.
Grandon: Centrin man: Grist Mill operator, Bridgetown.
Farlen & Hortica: Centrin couple: farmers, Bridgetown.
Killian: Spiofthest man: fisherman, Bridgetown.
Sheldon & Indigo: alchemists, South Road Fair.
GM: Each character receives 9 DP.
OOC: State nominal actions and intentions. Provide 2 random rolls.
 


Realizing that he has lost any element of surprise, Whisper decides to go ahead and launch a stone at the nearest enemy. He will mystically augment it to cause a flash of light when it strikes. “Since you four are not much for speech, let us see if a rock up side of your head can get your attention.”
OOC: d10=4
 

Cycle: 498: Day: 80. Season: Stasis.
Jaguar: 29(camouflage, olfaction)
Whisper: 29(clairvoyance), 33(shade)
Jaguar: 540 - 87 = 453
Whisper: 540 - 86 = 454
Jaguar: 30(launch) + 24(accuracy) + 29(clarity) + 2(d10) = 85
Whisper: 24 + 31 + 23 + 4 = 82

Jaguar: 24(avoid) + 25(analysis) + 2(d10) = 51 + 29(camo) = 80
Whisper: 32 + 33 + 4 = 69 + 33(shade) = 102
Jaguar: 27(bending) + 29(corrosion) + 5(d10) = 61
Whisper: 34 + 33(blind) + 5 = 72
The two friends react slightly faster than the four Haunts, and Jaguar shoots his dart while Whisper launches his stone before either must avoid an incoming javelin. Both young men strike their desired opponents. The dart pierces the gut of the first male Haunt and the wound immediately begins to fester, unnaturally. The combination creates a significant wound but not enough to incapacitate the enemy. The stone strikes the second male Haunt and releases a bright flash of light, but neither is quite enough to render the enemy unconscious.

Each of the albino white enemies launches a javelin, two at each young man. The first is easy enough to avoid but dodging two is not accomplished. The crude weapons do little damage, but Jaguar and Whisper are both hurt. The Haunts close to melee, holding onto their remaining javelin. It is obvious that males are somewhat hindered, but the two females are fully functional and just as aggressive as the men.
Jaguar: Body, 10 - 4 = 6.
darts: 8
Whisper: Body, 10 - 4 = 6.
stones: 6
tunic: 60 - 2 = 58
coins: 64 ocrin

Muddle Leaf: 1: {muddle x2}
Soothe Leaf: 1: {Soothe x2}: 2 ocrins

flint: 1: shock x2}
slate: 1: {thump x2}

iron: 1: {shock x2}: 5 ocrins
magnesium: 1: {mend x2}: 5 ocrins
tin: 2: {muddle x2}: 1 ocrin
Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown.
Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon.
Grandon: Centrin man: Grist Mill operator, Bridgetown.
Farlen & Hortica: Centrin couple: farmers, Bridgetown.
Killian: Spiofthest man: fisherman, Bridgetown.
Sheldon & Indigo: alchemists, South Road Fair.
GM: Each character receives 9 DP.
OOC: State nominal actions and intentions. Provide 2 random rolls.
 

Thinking that continuing to use his sling would be too slow, Whisper forsakes it for his bare hands. He moves directly at his dazed opponent, hoping to knock him down. His hands begin to glow an eerie blue color as he moves. “I will take you out before the girl reaches me!”
OOC: d10=6, 7
 


Cycle: 498: Day: 80. Season: Stasis.
Jaguar: 29(camouflage, olfaction)
Whisper: 29(clairvoyance), 33(shade)
Jaguar: 453 + 500 = 953
Whisper: 454 + 500 = 954
Jaguar: 30(finesse) + 24(accuracy) + 29(clarity) + 8(d10) = 91
Whisper: 23 + 31 + 23 + 6 = 83

Jaguar: 30(readiness) + 24(avoid) + 25(analysis) + 8(d10) = 87 + 29(camo) = 116
Whisper: 23 + 32 + 33 + 6 = 94 + 33(shade) = 127
Jaguar: 27(bending) + 29(corrosion) + 8(d10) = 64
Whisper: 34 + 33(blind) + 7 = 74
Switching tactics the two friends move even more quickly than before. Jaguar Mahoao is not able to hit the exact spot where the dart is, but his punch is still effective, knocking some breath from the already hurt Haunt. The continual, unnatural festering of his previous wound causes him to fall to the ground. The girl runs.

Whisper is not yet much effective with hand fighting, but he does manage to make contact with his already dazed opponent, producing another flash of light with his empty hand. The second flash causes the albino to grab his head in pain as he loses consciousness and falls to the ground. The second girl also runs.

Having somewhat understood the original question from Jaguar, his downed opponent raises a shaky hand and points toward the river, downstream. Both young men immediately realize that he is pointing in the direction the witch had gone. The four Haunts had no real chance of taking out the two young men but they still served to delay their pursuit, slightly.
Jaguar: Body: 10 - 4 = 6, hurt.
darts: 8
Whisper: Body: 10 - 3 = 7, hurt.
stones: 6
tunic: 60 - 2 = 58
coins: 64 ocrin

Muddle Leaf: 1: {muddle x2}
Soothe Leaf: 1: {Soothe x2}: 2 ocrins

flint: 1: shock x2}
slate: 1: {thump x2}

iron: 1: {shock x2}: 5 ocrins
magnesium: 1: {mend x2}: 5 ocrins
tin: 2: {muddle x2}: 1 ocrin
Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown.
Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon.
Grandon: Centrin man: Grist Mill operator, Bridgetown.
Farlen & Hortica: Centrin couple: farmers, Bridgetown.
Killian: Spiofthest man: fisherman, Bridgetown.
Sheldon & Indigo: alchemists, South Road Fair.
GM: Each character receives 9 DP.
OOC: State nominal actions and intentions. Provide 2 random rolls.
 


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