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<blockquote data-quote="MacConnell" data-source="post: 8870397" data-attributes="member: 6855223"><p>[spoiler=Investigate]</p><p><span style="color: rgb(41, 105, 176)">Astarte</span>: 47(investigate) + 32(tuning) + 80(d100) = 159</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 61 + 62 = 123</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 46 + 33 + 74 = 153</p><p>[/spoiler]</p><p>[spoiler=Prospecting]</p><p><span style="color: rgb(41, 105, 176)">Astarte</span>: 51(wariness) + 80(d100) = 131</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 61(observe) + 62 = 123</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 46 + 74 = 120</p><p>[/spoiler]</p><p>Setting the canoe so that it could not accidentally end up back in the water, the three friends trudge up the bank to prepare for the night. Whether the cause is physiological or psychological is of no consequence, Astarte leans against one of the small trees for her head to stabilize while the two men continue on ahead. Fortunately, she recovers quickly and the world no longer feels like it is trembling under her.</p><p></p><p>The two men stop in their tracks, looking at one another then back to check on Astarte, who looks like she will be fine. Overtly, in about the center of the clearing is the remains of a camp. No effort had been made to disguise it. Forgetting about anything else for a few minutes, the camp becomes the focus of all attention.</p><p></p><p>Though there are definitive game paths, it does not appear that the area has ever been frequented by people. The camp is at least several days old but not likely more than a Tenday. Correlating all discovered evidence, of which there was more than at the mining camp kidnap site, it appears that a small group of adults came from the north and departed to the south, following the river. Birds and small animals had been cooked on the fire but no fish and approximately 6 or 8 people had slept on the ground. It also looks as if the camp had been used for more than a single day.</p><p></p><p>It may be the wrong time of the Cycle for gathering vegetable matter, but trapping and fishing are good and quickly provide a suitable amount of meat.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(184, 49, 47)">Taylar</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Astarte</span>: full wellness</p><p><span style="color: rgb(97, 189, 109)">Plumeir</span>: full wellness</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8870397, member: 6855223"] [spoiler=Investigate] [COLOR=rgb(41, 105, 176)]Astarte[/COLOR]: 47(investigate) + 32(tuning) + 80(d100) = 159 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 61 + 62 = 123 [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 46 + 33 + 74 = 153 [/spoiler] [spoiler=Prospecting] [COLOR=rgb(41, 105, 176)]Astarte[/COLOR]: 51(wariness) + 80(d100) = 131 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 61(observe) + 62 = 123 [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 46 + 74 = 120 [/spoiler] Setting the canoe so that it could not accidentally end up back in the water, the three friends trudge up the bank to prepare for the night. Whether the cause is physiological or psychological is of no consequence, Astarte leans against one of the small trees for her head to stabilize while the two men continue on ahead. Fortunately, she recovers quickly and the world no longer feels like it is trembling under her. The two men stop in their tracks, looking at one another then back to check on Astarte, who looks like she will be fine. Overtly, in about the center of the clearing is the remains of a camp. No effort had been made to disguise it. Forgetting about anything else for a few minutes, the camp becomes the focus of all attention. Though there are definitive game paths, it does not appear that the area has ever been frequented by people. The camp is at least several days old but not likely more than a Tenday. Correlating all discovered evidence, of which there was more than at the mining camp kidnap site, it appears that a small group of adults came from the north and departed to the south, following the river. Birds and small animals had been cooked on the fire but no fish and approximately 6 or 8 people had slept on the ground. It also looks as if the camp had been used for more than a single day. It may be the wrong time of the Cycle for gathering vegetable matter, but trapping and fishing are good and quickly provide a suitable amount of meat. [spoiler=Character Data] [COLOR=rgb(184, 49, 47)]Taylar[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Astarte[/COLOR]: full wellness [COLOR=rgb(97, 189, 109)]Plumeir[/COLOR]: full wellness [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and provide a random roll.[/ooc] [/QUOTE]
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