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<blockquote data-quote="MacConnell" data-source="post: 8900765" data-attributes="member: 6855223"><p>[gm]The elder man is the grandfather of Maka, not Raven Elk. Raven Elk was Kinamin not Rheini, but the characters would know this even if it is difficult, as players, to remember, due to gaps in posting time.[/gm]</p><p>[spoiler=Negotiate]</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 67(coerce) + 34(muddle) + 85(d100) = 186</p><p>[/spoiler]</p><p>[spoiler=Wariness]</p><p><span style="color: rgb(41, 105, 176)">Astarte</span>: 51(perception) + 46(hearing) + 22(d100) = 119</p><p>[/spoiler]</p><p>Even with an open array, small villages such as this one are difficult to approach because everything within the town proper can be seen and heard from any other given point within. The Rheini people seem active and alert. They have also, obviously made use of any beneficial plants near the village; and it seems callous to take anything, so Astarte does not.</p><p></p><p>The fine hairs on the man’s arm stood on end. “<span style="color: rgb(147, 101, 184)">Yes, yes we have suffered such a loss; and being so few in number as we are, the loss is terribly felt. We thought this to be an isolated incident</span>.”</p><p></p><p>The man moves around and gestures eastward. “<span style="color: rgb(147, 101, 184)">If you move around some you can see the top of the rock cairn, east of here. When the salmon are not running, we often acquire various caprinae around that rise. A hunting expedition, with some children along for the teaching, was attacked. We discovered that the adults were killed but the children were taken</span>.”[gm]Caprinae is a term that refers to both goats and sheep.[/gm]</p><p>“<span style="color: rgb(147, 101, 184)">We sent a small party of rangers to look into the matter. We discovered that our enemy seemed to have come down from somewhere up in the cairn but departed, northward to cross the stream to the north of us where the main river splits. After reporting this, the rangers continued to track them. They never returned. We cannot afford the loss of more people; so rather than send more, we have fortified our homeguard</span>.”</p><p></p><p>“<span style="color: rgb(147, 101, 184)">We have never known of anyone living up in the rocks and figure that the headhunters camped up there and used the height to observe the surrounding forest</span>.”</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(184, 49, 47)">Taylar</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Astarte</span>: full wellness</p><p><span style="color: rgb(97, 189, 109)">Plumeir</span>: full wellness</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8900765, member: 6855223"] [gm]The elder man is the grandfather of Maka, not Raven Elk. Raven Elk was Kinamin not Rheini, but the characters would know this even if it is difficult, as players, to remember, due to gaps in posting time.[/gm] [spoiler=Negotiate] [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 67(coerce) + 34(muddle) + 85(d100) = 186 [/spoiler] [spoiler=Wariness] [COLOR=rgb(41, 105, 176)]Astarte[/COLOR]: 51(perception) + 46(hearing) + 22(d100) = 119 [/spoiler] Even with an open array, small villages such as this one are difficult to approach because everything within the town proper can be seen and heard from any other given point within. The Rheini people seem active and alert. They have also, obviously made use of any beneficial plants near the village; and it seems callous to take anything, so Astarte does not. The fine hairs on the man’s arm stood on end. “[COLOR=rgb(147, 101, 184)]Yes, yes we have suffered such a loss; and being so few in number as we are, the loss is terribly felt. We thought this to be an isolated incident[/COLOR].” The man moves around and gestures eastward. “[COLOR=rgb(147, 101, 184)]If you move around some you can see the top of the rock cairn, east of here. When the salmon are not running, we often acquire various caprinae around that rise. A hunting expedition, with some children along for the teaching, was attacked. We discovered that the adults were killed but the children were taken[/COLOR].”[gm]Caprinae is a term that refers to both goats and sheep.[/gm] “[COLOR=rgb(147, 101, 184)]We sent a small party of rangers to look into the matter. We discovered that our enemy seemed to have come down from somewhere up in the cairn but departed, northward to cross the stream to the north of us where the main river splits. After reporting this, the rangers continued to track them. They never returned. We cannot afford the loss of more people; so rather than send more, we have fortified our homeguard[/COLOR].” “[COLOR=rgb(147, 101, 184)]We have never known of anyone living up in the rocks and figure that the headhunters camped up there and used the height to observe the surrounding forest[/COLOR].” [spoiler=Character Data] [COLOR=rgb(184, 49, 47)]Taylar[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Astarte[/COLOR]: full wellness [COLOR=rgb(97, 189, 109)]Plumeir[/COLOR]: full wellness [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions.[/ooc] [/QUOTE]
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