Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Door to Nowhere
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eric Zephlaer" data-source="post: 8923143" data-attributes="member: 7034451"><p>Plumeir, when the Investigators are gathered together, addresses the other two. "<span style="color: rgb(65, 168, 95)">All that I have to say will likely be a redundancy, but saying it aloud will help me remember</span>."</p><p></p><p>He pauses, looking up to his right, as if trying to see into his own head. "<span style="color: rgb(65, 168, 95)">The kidnappers at the Mining Operation appeared to have come from the north and departed to the west, crossing the main river. We chose to determine the origin of the kidnappers instead of their destination</span>."</p><p></p><p>He draws the crude semblance of a path in the dirt with a stick. "<span style="color: rgb(65, 168, 95)">This brought us to a Centrin Village where kidnappers had, once again, come from the north but departed to the west, crossing the main river. We again chose to determine the origin rather than the destination</span>."</p><p></p><p>He gestures from his seated position with the twig he was using to draw in the dirt. "<span style="color: rgb(65, 168, 95)">Now here, at a Rheini Village, kidnappers came from the east and departed to the north, crossing a branch of the river. What is it about them crossing the rivers? Correct me if I am wrong, but the idea is to track the destination from here, which is different than the previous two</span>?"[ooc]63[/ooc]</p></blockquote><p></p>
[QUOTE="Eric Zephlaer, post: 8923143, member: 7034451"] Plumeir, when the Investigators are gathered together, addresses the other two. "[COLOR=rgb(65, 168, 95)]All that I have to say will likely be a redundancy, but saying it aloud will help me remember[/COLOR]." He pauses, looking up to his right, as if trying to see into his own head. "[COLOR=rgb(65, 168, 95)]The kidnappers at the Mining Operation appeared to have come from the north and departed to the west, crossing the main river. We chose to determine the origin of the kidnappers instead of their destination[/COLOR]." He draws the crude semblance of a path in the dirt with a stick. "[COLOR=rgb(65, 168, 95)]This brought us to a Centrin Village where kidnappers had, once again, come from the north but departed to the west, crossing the main river. We again chose to determine the origin rather than the destination[/COLOR]." He gestures from his seated position with the twig he was using to draw in the dirt. "[COLOR=rgb(65, 168, 95)]Now here, at a Rheini Village, kidnappers came from the east and departed to the north, crossing a branch of the river. What is it about them crossing the rivers? Correct me if I am wrong, but the idea is to track the destination from here, which is different than the previous two[/COLOR]?"[ooc]63[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Door to Nowhere
Top