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<blockquote data-quote="MacConnell" data-source="post: 8969151" data-attributes="member: 6855223"><p>[spoiler=Enhancements]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 44(soullessness)</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 51(camouflage)</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 38(motility, hearing)</p><p>[/spoiler]</p><p>[spoiler=Speed]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 17 + 270(bow) = 287</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 0 + 160(knife) = 160</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 1 + 100(bend) = 101, 201</p><p>Nishurins: 0 + 240(bow) = 240</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 55(launch) + 49(accuracy) + 31(clarity) + 50(d100) = 185 + 50(range) = 235</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 42 + 66 + 51 + 78 = 237 + 0(range) = 237</p><p>Nishurins: 200 + 97(d100) = 297 + 100(range) - 100(melee) + 60(kilter) = 357</p><p></p><p><span style="color: rgb(247, 218, 100)">Astarte</span>: 54(dodge) + 32(analysis) + 50(d100) = 136 + 44(soulless) = 180</p><p>297 - 180 = 117% * 12 = 13 - 3(vest) = 10</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 60 + 41 + 78 = 179 + 51(camo) = 230</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 47 + 34 + 162(d100) = 243 + 38(motility) = 281</p><p>357 - 281 = 76% * 12 = 9 - 6(tunic) = 3</p><p>Nishurins: 120 + 97 = 217</p><p>237 - 217 = 20% * 8 = 1 - 2(shirt) = ineffective</p><p>235 - 217 = 18% * 10 = 2 - 2 = ineffective</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 75(aggression) + 47(accuracy) + 38(fury) + 162(d100) = 322</p><p></p><p>Nishurins: 120(avoidance) + 97(d100) = 217</p><p>322 - 217 = 105% * 13 = 14 (x 2) = 28</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 74(bending) + 44(heat) + 50(d100) = 168</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 82 + 62(toxicity) + 64 = 208</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 64 + 38(thump) + 84 = 186</p><p></p><p>Nishurins: 80(conditioning) + 66(d100) = 146</p><p>186 - 146 = 40% * 6 = 2 (x 2) = 4</p><p>208 - 146 = 62% * 12 = 7</p><p>168 - 146 = 22% * 9 = 2</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p>N1: Body: 10 - 3 = 7 - 28 = -21 - 4 = -25, dead (Taylar)</p><p>N2: Body: 10 - 2 = 8, hurt (Astarte)</p><p>N5,6: Body: 10 - 7 = 3, injured (Plumeir)</p><p>[/spoiler]</p><p>Even slowing himself to coordinate his mystical assault with his physical one only requires fractions of a second. Before anything else can happen, Taylar hits the speaker twice with his bludgeons. Each resounding like thunder when they strike, masking the sound of the skull cracking and the sternum breaking. Even though he was struck with blunt instruments, the man dies before his body even hits the ground. As the enemy’s body falls back away from Taylar, an arrow from his partner punches through the bearskin tunic, causing almost as much damage as the first two. Taylar is injured.</p><p></p><p>Still having the advantage of surprise, the throwing knife from Plumeir flies true, but the blade is halted by the tunic of the male Nishurin, but the projectile assault is not the main course of action for the former clerk. As the knife falls to the ground, having done no damage, the pair of Nishurins begin to cough and stagger, their lungs burning to draw breath. Having thrown his knife, Plumeir gives away his position but his camouflaged skin still makes him rather difficult to target.</p><p></p><p>Just before Astarte can release her own arrow, one from an enemy pierces her vest and buries to the fletching in her gut. As she releases her already aimed arrow, she falls back to the ground, no longer able to physically move. Her own arrow sticks into the tunic of the female accompanying the leader, but falls free without having cut flesh. The innate talent to generate heat does not require physical movement, only consciousness, and Astarte is able to slightly burn the woman who shot her.</p><p></p><p>One of the six Nishurins is dead and two more are significantly injured, but the very dangerous archers are still a significant threat to the Investigators. The two affected by Plumeir motion for the two who were unengaged to join them, one of which moves to do so. The female who was shot by Astarte turns her attention away from Taylar, but the remaining archer takes aim at the big Maldrog. Astarte may not be able to move, but she can still mystically assault an enemy.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 3 = 3, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>tunic: - 3 - 3</p><p><span style="color: rgb(44, 130, 201)">Astarte</span>: <span style="color: rgb(226, 80, 65)">Body</span> 10 - 10 = 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(97, 189, 109)">Plumeir</span>: full wellness</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State combat actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8969151, member: 6855223"] [spoiler=Enhancements] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 44(soullessness) [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 51(camouflage) [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 38(motility, hearing) [/spoiler] [spoiler=Speed] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 17 + 270(bow) = 287 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 0 + 160(knife) = 160 [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 1 + 100(bend) = 101, 201 Nishurins: 0 + 240(bow) = 240 [/spoiler] [spoiler=Projectile Assault] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 55(launch) + 49(accuracy) + 31(clarity) + 50(d100) = 185 + 50(range) = 235 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 42 + 66 + 51 + 78 = 237 + 0(range) = 237 Nishurins: 200 + 97(d100) = 297 + 100(range) - 100(melee) + 60(kilter) = 357 [COLOR=rgb(247, 218, 100)]Astarte[/COLOR]: 54(dodge) + 32(analysis) + 50(d100) = 136 + 44(soulless) = 180 297 - 180 = 117% * 12 = 13 - 3(vest) = 10 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 60 + 41 + 78 = 179 + 51(camo) = 230 [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 47 + 34 + 162(d100) = 243 + 38(motility) = 281 357 - 281 = 76% * 12 = 9 - 6(tunic) = 3 Nishurins: 120 + 97 = 217 237 - 217 = 20% * 8 = 1 - 2(shirt) = ineffective 235 - 217 = 18% * 10 = 2 - 2 = ineffective [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 75(aggression) + 47(accuracy) + 38(fury) + 162(d100) = 322 Nishurins: 120(avoidance) + 97(d100) = 217 322 - 217 = 105% * 13 = 14 (x 2) = 28 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 74(bending) + 44(heat) + 50(d100) = 168 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 82 + 62(toxicity) + 64 = 208 [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 64 + 38(thump) + 84 = 186 Nishurins: 80(conditioning) + 66(d100) = 146 186 - 146 = 40% * 6 = 2 (x 2) = 4 208 - 146 = 62% * 12 = 7 168 - 146 = 22% * 9 = 2 [/spoiler] [spoiler=Combat Data] N1: Body: 10 - 3 = 7 - 28 = -21 - 4 = -25, dead (Taylar) N2: Body: 10 - 2 = 8, hurt (Astarte) N5,6: Body: 10 - 7 = 3, injured (Plumeir) [/spoiler] Even slowing himself to coordinate his mystical assault with his physical one only requires fractions of a second. Before anything else can happen, Taylar hits the speaker twice with his bludgeons. Each resounding like thunder when they strike, masking the sound of the skull cracking and the sternum breaking. Even though he was struck with blunt instruments, the man dies before his body even hits the ground. As the enemy’s body falls back away from Taylar, an arrow from his partner punches through the bearskin tunic, causing almost as much damage as the first two. Taylar is injured. Still having the advantage of surprise, the throwing knife from Plumeir flies true, but the blade is halted by the tunic of the male Nishurin, but the projectile assault is not the main course of action for the former clerk. As the knife falls to the ground, having done no damage, the pair of Nishurins begin to cough and stagger, their lungs burning to draw breath. Having thrown his knife, Plumeir gives away his position but his camouflaged skin still makes him rather difficult to target. Just before Astarte can release her own arrow, one from an enemy pierces her vest and buries to the fletching in her gut. As she releases her already aimed arrow, she falls back to the ground, no longer able to physically move. Her own arrow sticks into the tunic of the female accompanying the leader, but falls free without having cut flesh. The innate talent to generate heat does not require physical movement, only consciousness, and Astarte is able to slightly burn the woman who shot her. One of the six Nishurins is dead and two more are significantly injured, but the very dangerous archers are still a significant threat to the Investigators. The two affected by Plumeir motion for the two who were unengaged to join them, one of which moves to do so. The female who was shot by Astarte turns her attention away from Taylar, but the remaining archer takes aim at the big Maldrog. Astarte may not be able to move, but she can still mystically assault an enemy. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 3 = 3, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. tunic: - 3 - 3 [COLOR=rgb(44, 130, 201)]Astarte[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR] 10 - 10 = 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(97, 189, 109)]Plumeir[/COLOR]: full wellness [/spoiler] [ooc]Each character receives 5 DP. State combat actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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