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<blockquote data-quote="MacConnell" data-source="post: 8973183" data-attributes="member: 6855223"><p>[spoiler=Enhancements]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 44(soullessness)</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 51(camouflage)</p><p><span style="color: rgb(147, 101, 184)">Taylar</span>: 38(soullessness, hearing)</p><p>[/spoiler]</p><p>[spoiler=Speed]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 287 + 100(bend) = 387</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 160 + 160(knife) = 320</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 201 + 100(bend) = 301, 401</p><p>Nishurins: 240 + 240(bow) = 480</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 42 + 66 + 51 + 61 = 220 + 0(range) = 220</p><p>Nishurins: 200 + 72(d100) = 271 + 50(range) = 321</p><p></p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 60 + 41 + 61 = 162 + 51(camo) = 213 + 50(cover) = 263</p><p>321 - 263 = 58% * 12 = 7 - 2(tunic) = 5</p><p></p><p>Nishurins: 120 + 72 = 192</p><p>220 - 192 = 28% * 10 = 3 - 2 = 1</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 75(aggression) + 47(accuracy) + 38(fury) + 70(d100) = 230</p><p></p><p>Nishurins: 120(avoidance) + 72(d100) = 192</p><p>230 - 192 = 38% * 3 = 1</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 74(bending) + 44(heat) + 83(d100) = 201</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 82 + 62(toxicity) + 83 = 227</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: 64 + 38(siphon) + 115 = 217</p><p></p><p>Nishurins: 80(conditioning) + 93(d100) = 173</p><p>201 - 173 = 28% * 9 = 3 (x 2) = 6</p><p>227 - 173 = 54% * 12 = 6</p><p>217 - 173 = 44% * 6 = 3 (x 2) = 6</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p>N1: Body: 10 - 3 = 7 - 28 = -21 - 4 = -25, dead.</p><p>N2: Body: 10 - 2 = 8 - 8 = 0. incapacitated</p><p>N4: Body: 10 - 1 = 9 - 6 = 3, injured.</p><p>N5,6: Body: 10 - 7 = 3 - 6 = -3, incapacitated.</p><p>[/spoiler]</p><p>Even injured, Taylar is far faster than the Nishurins. With only two steps, he grabs the female partner of the downed speaker before she can take a single step, causing her to lose her bow and her breath, just from the pressure of his mighty left arm. As he squeezes, more life issues from within the woman than a bearhug could ever cause. In just over two seconds, Taylar drains all of the impetus for physical function from the woman, restoring himself to his full wellness.</p><p></p><p>While he is weaving through the trees, the second knife from Plumeir finds his new target and manages to draw a small trickle of blood. As the knife is still flying through the air, the two Nishurins already coughing, double over in pain, still conscious but unable to function. The third begins coughing violently, though he still manages to loose his arrow, which punches through the thin tunic of the party’s Bender, opening a gaping wound, as it continues in its flight.</p><p></p><p>More than a full second before the third Nishurin could fire her arrow at Taylar, the unmoving Astarte mystically heats her body, along with everything about her person. Concentrating for another full second, the Nishurin suffers considerable internal damage, her bowstring dissipates in flame, and her clothing begins to smolder.</p><p></p><p>Having lost her means of combat, she runs, as best she can, catching her arms around her partner, who is the only other Nishurin standing, about the waist, as the two half stumble half run toward the river in hopes of escaping. This taste of defeat is a new and unfavorable thing for those assassins. Neither the woman that Taylar is holding from falling nor the two laying on the ground coughing are in any condition to continue fighting. Plumeir is hurt and Astarte is still unable to move, but this fight has been won.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Taylar</span>: full wellness</p><p>tunic: - 3 - 3</p><p><span style="color: rgb(44, 130, 201)">Astarte</span>: <span style="color: rgb(226, 80, 65)">Body</span> 10 - 10 = 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>vest - 1</p><p><span style="color: rgb(97, 189, 109)">Plumeir</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8973183, member: 6855223"] [spoiler=Enhancements] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 44(soullessness) [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 51(camouflage) [COLOR=rgb(147, 101, 184)]Taylar[/COLOR]: 38(soullessness, hearing) [/spoiler] [spoiler=Speed] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 287 + 100(bend) = 387 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 160 + 160(knife) = 320 [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 201 + 100(bend) = 301, 401 Nishurins: 240 + 240(bow) = 480 [/spoiler] [spoiler=Projectile Assault] [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 42 + 66 + 51 + 61 = 220 + 0(range) = 220 Nishurins: 200 + 72(d100) = 271 + 50(range) = 321 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 60 + 41 + 61 = 162 + 51(camo) = 213 + 50(cover) = 263 321 - 263 = 58% * 12 = 7 - 2(tunic) = 5 Nishurins: 120 + 72 = 192 220 - 192 = 28% * 10 = 3 - 2 = 1 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 75(aggression) + 47(accuracy) + 38(fury) + 70(d100) = 230 Nishurins: 120(avoidance) + 72(d100) = 192 230 - 192 = 38% * 3 = 1 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 74(bending) + 44(heat) + 83(d100) = 201 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 82 + 62(toxicity) + 83 = 227 [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: 64 + 38(siphon) + 115 = 217 Nishurins: 80(conditioning) + 93(d100) = 173 201 - 173 = 28% * 9 = 3 (x 2) = 6 227 - 173 = 54% * 12 = 6 217 - 173 = 44% * 6 = 3 (x 2) = 6 [/spoiler] [spoiler=Combat Data] N1: Body: 10 - 3 = 7 - 28 = -21 - 4 = -25, dead. N2: Body: 10 - 2 = 8 - 8 = 0. incapacitated N4: Body: 10 - 1 = 9 - 6 = 3, injured. N5,6: Body: 10 - 7 = 3 - 6 = -3, incapacitated. [/spoiler] Even injured, Taylar is far faster than the Nishurins. With only two steps, he grabs the female partner of the downed speaker before she can take a single step, causing her to lose her bow and her breath, just from the pressure of his mighty left arm. As he squeezes, more life issues from within the woman than a bearhug could ever cause. In just over two seconds, Taylar drains all of the impetus for physical function from the woman, restoring himself to his full wellness. While he is weaving through the trees, the second knife from Plumeir finds his new target and manages to draw a small trickle of blood. As the knife is still flying through the air, the two Nishurins already coughing, double over in pain, still conscious but unable to function. The third begins coughing violently, though he still manages to loose his arrow, which punches through the thin tunic of the party’s Bender, opening a gaping wound, as it continues in its flight. More than a full second before the third Nishurin could fire her arrow at Taylar, the unmoving Astarte mystically heats her body, along with everything about her person. Concentrating for another full second, the Nishurin suffers considerable internal damage, her bowstring dissipates in flame, and her clothing begins to smolder. Having lost her means of combat, she runs, as best she can, catching her arms around her partner, who is the only other Nishurin standing, about the waist, as the two half stumble half run toward the river in hopes of escaping. This taste of defeat is a new and unfavorable thing for those assassins. Neither the woman that Taylar is holding from falling nor the two laying on the ground coughing are in any condition to continue fighting. Plumeir is hurt and Astarte is still unable to move, but this fight has been won. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Taylar[/COLOR]: full wellness tunic: - 3 - 3 [COLOR=rgb(44, 130, 201)]Astarte[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR] 10 - 10 = 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. vest - 1 [COLOR=rgb(97, 189, 109)]Plumeir[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provide a random roll.[/ooc] [/QUOTE]
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