Taren Seeker
First Post
1) Command ability (Armor/Shields): Does the "+2 morale bonus on Will saves to all allies within 30 feet" apply to the user too? Presumably the user is an ally of himself (schizoid, I know), just as the bard counts as his own ally for his bardic music effects. Also, is the market price (+2 bonus) a little low for the abilities provided (opinion wanted, rather than ruling)?
On the price, consider if you get towards higher level and get powerful armor. On a +10 armor, the Command is costing you (100,000 - 64,000) 36,000gp, compared to just having a +8 equivelant armor. Compared to just getting a Cloak of Charisma +4 for 16,000gp and a Cloak (or whatever) of Resistance +2 is 4,000gp. You're paying 16,000gp more for a few advantages.
Even if you use an artificially inflated cost (+8 to +10) the math flat out doesn't work.
So in this extreme case, you get a slotless +4 competence bonus to charisma which stacks with an enhancement bonus, and you get a +2 morale bonus to will saves for every ally within 30' for the cost of 36k. Again, this save bonus stacks with the most common save bonuses, resistance and luck.
Even if the two bonuses were enh and resistance, you need to double them due to the fact that they are slotless, which works out to 32k for the charisma bonus and @3k (8k/3 since it's only one save) which is 35k. 1k cheaper and again, I haven't accounted for the area effect of the will save or the stackability of both bonuses.
Now lets say that it's a +1 suit of armor of Command. That's only an 8k increase in cost. For all of the same benefits.
Still looks broken to me.