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<blockquote data-quote="WaterRabbit" data-source="post: 7636216" data-attributes="member: 2445"><p>So for sprinting, the world record is just under 10 seconds for the 100 meter, which is just over 22 mph or 32 fps or 192 feet per round. A rogue that moves 30, then dashes for 30, the bonus dashes for 30 is running 10 mph -- hardly Usain Bolt speeds.</p><p></p><p>The 200 meter sprint record is just under twice the 100 meter record. However, by the time we get to the 400 meter, people are starting to slow down at 43 seconds (7 D&D rounds of continuously using dash).</p><p></p><p>So, if you go by the chase rules and have characters start making Con checks at 3+Con Modifier of using Dash, it probably works out just find with the real world records. If you are using the variant encumbrance rules, it helps a bit to slow down rogues (but not monks).</p><p></p><p>In 3.x D&D and Pathfinder you can run at 3x base while heavily encumbered and 4x base while lightly encumbered -- however, you would lose your Dex AC bonus to AC while doing so. It also costs the entire round to do so. There was also the run feat which increased it to 4x base and 5x base. So even if you allowed characters to run 5x base speed they still are not beating any world records.</p><p></p><p>If you don't want to see builds with spells and magic items in which a character can run 1 mile in a round, you might cap people at 10x base since it makes it kind of hard to use a battle mat with characters running at that speed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WaterRabbit, post: 7636216, member: 2445"] So for sprinting, the world record is just under 10 seconds for the 100 meter, which is just over 22 mph or 32 fps or 192 feet per round. A rogue that moves 30, then dashes for 30, the bonus dashes for 30 is running 10 mph -- hardly Usain Bolt speeds. The 200 meter sprint record is just under twice the 100 meter record. However, by the time we get to the 400 meter, people are starting to slow down at 43 seconds (7 D&D rounds of continuously using dash). So, if you go by the chase rules and have characters start making Con checks at 3+Con Modifier of using Dash, it probably works out just find with the real world records. If you are using the variant encumbrance rules, it helps a bit to slow down rogues (but not monks). In 3.x D&D and Pathfinder you can run at 3x base while heavily encumbered and 4x base while lightly encumbered -- however, you would lose your Dex AC bonus to AC while doing so. It also costs the entire round to do so. There was also the run feat which increased it to 4x base and 5x base. So even if you allowed characters to run 5x base speed they still are not beating any world records. If you don't want to see builds with spells and magic items in which a character can run 1 mile in a round, you might cap people at 10x base since it makes it kind of hard to use a battle mat with characters running at that speed. :) [/QUOTE]
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