Zardnaar
Legend
I've read multiple people now post that swingier combats favor the monsters as if that's a bad thing. 5e is very forgiving to PC's. The monsters need a few more favors than they currently get. And guess what, even if we change a few things to favor the monsters less and the players more, ultimately the players will still be very favored in combats.
5E already has fast combats. If you want tougher combats it's easier to ignore the encounter guidelines or cherry pick certain monsters like hellhounds. Four hellhounds is kind of nasty.
A 50 percent to monster physical damage might be a decent buff. I would not apply it to things like Dragon breath and spells.
Most damage won't do that much the real problem is to generous healing and lack of consequences for getting beat down and reaching 0 hit points.