DR bypassing weapons


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The Underdark has two weapon enhancements, Metalline (+2) and Morphing (+1). The former allows your weapon to take any metallic qualties as a standard action. The latter allows the weapon to take another form (within the same class, ie., two handed, light, etc.), also as a standard action.
 



Caliban said:
Sure they do. You just use either the monk unarmed damage or the natual weapon damage, whichever is better.
Do you mind providing rule support for this assertion? It seems resonable but I can not find any rules that allow what you are suggesting.
 


There is a weapon...I don't remember which book (but it's either Mini's Handbook, Draconomicon, Complete Warrior or BoED) that changes to an appopriate substance one round after striking a creature with damage resistance.
 

Caliban said:
Find me a rule that disallows it.
Unarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make unarmed strikes with her hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply her full Strength bonus on damage rolls for all her unarmed strikes.
Usually a monk’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
A monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
A monk also deals more damage with her unarmed strikes than a normal person would, as shown on Table: The Monk. The unarmed damage on Table: The Monk is for Medium monks. A Small monk deals less damage than the amount given there with her unarmed attacks, while a Large monk deals more damage; see Table: Small or Large Monk Unarmed Damage.
Explains what a monks unarmed strike is no mention of using natural attacks or natural attack damage in any form.
IMPROVED UNARMED STRIKE [GENERAL]
Benefit: You are considered to be armed even when unarmed —that is, you do not provoke attacks or opportunity from armed opponents when you attack them while unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you.
In addition, your unarmed strikes can deal lethal or nonlethal damage, at your option.
Normal: Without this feat, you are considered unarmed when attacking with an unarmed strike, and you can deal only nonlethal damage with such an attack.
Special: A monk automatically gains Improved Unarmed Strike as a bonus feat at 1st level. She need not select it.
A fighter may select Improved Unarmed Strike as one of his fighter bonus feats.
Also no mention of using natural attacks or natural attack damage in any form.
“Armed” Unarmed Attacks: Sometimes a character’s or creature’s unarmed attack counts as an armed attack. A monk, a character with the Improved Unarmed Strike feat, a spellcaster delivering a touch attack spell, and a creature with natural physical weapons all count as being armed.
States that natural physical weapons and Improved Unarmed Strike are different froms of "armed” unarmed attacks implying a distinction.
Unarmed strike — 1d2 1d3 x2 — — Bludgeoning
Weapon entry also makes no mention of using natural attack damage.

Also unarmed strikes use the attack rules for Manufactured Weapons rather than the rules for Natural Weapons. And allowing Natural Weapons to be used as Unarmed Strikes would allow full iterative attacks with any natural weapons as unarmed strikes plus the use of all natural weapons at -5 as secondary natural weapons.

The rules don't state that I can not use Intimidate to cause my opponent to have a heart attack and die but that does not mean that I can do so (outside of a house rule). The absence of a provision in the rules expressly forbidding an action does not mean that the rules allow that action. As far as I can see nothing in the rules would allow or seem to alllow you to use your natural weapon damage when making an unarmed strike so by default the rules do not allow it. I may have missed a rule that allows one to do as you are suggesting but I have not been able to find it.
 
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