Razz said:
Could a summary be given for what feats there are for the Scout in Class Acts?
Acrobatic Skirmisher: Bonus to damage when using Tumble to avoid AoO.
Improved Acrobatic Skirmisher: More damage as above.
Mounted Fighting: Bonus to attack and damage when mounted (can be taken by other classes by reqirements).
Passive Reconnoiter: Bonus on Spot and Listening when you spend a full round action.
Ranged Skirmisher: Can use the Skirmish ability at ranges further than 30 ft.
Scout the Path: Get bonus when "trailblazing" (from CAdv), and bonus to parties Hide & Move Silently checks when you take a full round action.
And also what do the new Leadership feats do also?
Apparently the author didn't read
Heroes of Battle. He doesn't list the type of feat as a "Leadership" feat (just as General feats). Also, all of the feats have the pointless requirement of 6th level. Since few classes can take these feats as bonus feats, almost no one can take them at 6th level (since your 6th level feat has to go to Leadership).
Assemble the Horbe: +1 to Leadership score. Gain additional 1st level followers.
Class Champion: Additional followers of the highest level you have.
Close Cohort: Can have a cohort 1 level lower than you (Identical in effect with Improved Cohort from
Heroes of Battle but with a different, easier requirement).
Eye for Talent: +1 to Leadership score, shorter time to replace followers.
Fanatical Devotion: +1 to Leadership score, don't take penalties to Leadership score for follower's deaths.
Natural Leader: +2 to Leadership