Dragon #355

James Jacobs said:
Nevermind the fact that when the Bloodstone series of adventures started, it wasn't set in the Forgotten Realms...

You mean there aren't a bunch of 100th level characters running around Faerun going by the names Circe et al?

Blasted retcons! Everything old was better! etc etc.

Cheers,
Cam
 

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dargoth3 said:
(The author of dead gods apparently didnt bother to research the FR material covering Orcus such as H4 Throne of Bloodstone

He did, actually. The events in H4 are mentioned explicitly on page 58. Whatever criticisms you make, lack of knowledge of H4 isn't a valid one.

The time differential is odd, though; Dead Gods takes place a few centuries after the events of H4. Either the adventure is set in the far future of the Forgotten Realms or time in the Outer Planes passes more quickly than they do on Faerun.

The simplest solution is simply to ignore the references to "centuries" and assume Orcus died only a few years before the adventure starts. With that tiny fix, there's no problem using the adventure in a canonical FR campaign.
 


Cam Banks PS: Why wasn't the giant slug in the freaking Monster Manual to begin with? We had to make up our own one for Dragonlance said:
Dragons of Autumn[/I]!

Didn't want to introduce that much humor in the game that early.

"You see a large, menacing slug, dripping slime from it's maw, blocking the corrider."
"I ready my salt shaker"

There aren't many enemies that can be defeated by a refined culinary palate

-Belkar Bitterleaf, Order of the Stick
 

Kobold Avenger said:
I always liked the look of this monster as it's disturbing in a very neat way, but do they explain why it has the imprisoned corpse-soul inside?

Because it has no soul of it's own, so to satiate it's hunger for it's soul it steals the souls of others.
 

*sighs* Man. I get all hyped up and down comes the hammer from the higher ups. ;) :p Thanks alot James, Erik and Eric.

*asks the people to please ignore Dag as he's still upset that I keep bringing up the fact his goddess, Kiaranselee, couldn't handle Orcus when he came back*

Thanks also to Rip for the support.
 


demiurge1138 said:
Indeed it is modeled on Spring-Heeled Jack.

The giant dragonfly (also one of mine) was more of a lateral approach to the concept. The original submission was Tiny and CR 1/2, based on the actual prehistorical giant dragonflies (my original idea was for a familiar suitable for the Isle of Dread or another lost world setting). Since the CCVI one is CR 2, I'm assuming they advanced it somewhat in size and HD.

Demiurge out.


Awesome! I can't wait to get this issue! Monsters! Well done demiurge and all of you who contributed!
 

Glyfair said:
BTW, Nicolas Logue has posted a feat that was cut from his Dragonmarks article in this post.


Twas a lame feat though, and excellent cut if you ask me. I could see it gettting utterly abused and it had very little to do with the Way of the Shackled Beast's backstory really.
 

I enjoyed this issue. I had no use for most of the articles, but I enjoy the "Character Class" sections to see what options they added. I liked what was added for Fighter-types, but it still seems like everyone misses the fact that the fighter will still suck compared to... pretty much anything else unless he gets cool "uber-leet" stuff like the Druid. I thought the new options were okay and flavorful, but still pretty weak. I know that's not the intended purpose (to "fix" anything) but I wish that the people who wrote it would actually try to do something to help the general situation, not throw some bones out.
 

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