No offense taken.Hey, buddy, didn't mean to offend.

I can just be a little... zealous, in defending my opinions.

No offense taken.Hey, buddy, didn't mean to offend.
I don't understand.The big balancing factor is that both spells target all creatures in their AoE. If you use vanguard's lighting to shut down opportunity attacks, you'll tend to hit fewer targets than the wizard simply because shutting down opportunity attacks is best in situations where the characters and monsters are mobbed together.
I don't agree with this, when 4e multiclassing is taken into account. It makes it too easy to "cherry-pick" the best encounter/daily powers from another class for the above to be true, IMO.There's nothing inherently wrong with having inferior at-wills. As long as your encounters/dailies/utilities are superior enough to make up for it, there's no issue. You can't just look at one type of power.
I think 5th meant "superior enough to be on par with other classes". I think. "Superior enough" is a strange turn of phrase, though.I don't agree with this, when 4e multiclassing is taken into account. It makes it too easy to "cherry-pick" the best encounter/daily powers from another class for the above to be true, IMO.Fifth Element said:There's nothing inherently wrong with having inferior at-wills. As long as your encounters/dailies/utilities are superior enough to make up for it, there's no issue. You can't just look at one type of power.
That's correct. If your at-wills are inferior, your other powers (or your class features) have to be superior to balance the class. But they have to be superior enough to make up for the inferiority of the at-wills, not too superior, but not not superior enough. I'm not helping, I'll stop now.I think 5th meant "superior enough to be on par with other classes". I think. "Superior enough" is a strange turn of phrase, though.
I think that's true. It's better to have balanced at-wills across classes, but like you say I don't think the differences are really that significant.But it's pretty clear by Mr. Mearls statement that it's not necessarily OK to have inferior at-wills. The wizard is a tad weak and not quite as controller-y as he should be. Not horribly weak, but enough that they're going to address it in an upcoming book. If you're not a serious optimizer you probably won't even notice the slightly subpar abilities.
Eh, some would argue that the power-swap feats are underpowered anyway, since it costs you a feat and the power is a slightly lower level. There's a lot of things to balance here and I don't think you can just point at an at-will that's better than another and decide it ruins the balance.I don't agree with this, when 4e multiclassing is taken into account. It makes it too easy to "cherry-pick" the best encounter/daily powers from another class for the above to be true, IMO.
I definitely agree with that. It's not so big a bump as to have a huge impact or break the game or anything - I don't think anyone is saying that.The wizard is a tad weak and not quite as controller-y as he should be. Not horribly weak, but enough that they're going to address it in an upcoming book. If you're not a serious optimizer you probably won't even notice the slightly subpar abilities.
Speaking only for my campaign, I'd say it happens somewhere around once per session, or every other session. You're artificially limiting it, though; over the course of multiple spells, those single points add up.
Basically, I think the dual-element feats are very comparable to Weapon Focus. Yes, Weapon Focus increases damage by +1 per tier, but as I mentioned before, there are more element-based Close and Area attacks than there are Weapon-based Close and Area attacks.
-O
Still, someone else did point out that Dual Strike is a strictly inferior version of Twin Strike, so I suppose that precedent had already been set (albeit in reverse).