All of the powers in this article were specifically written for this article by Matt Sernett and developed by me. None of them appear in any upcoming product (at least, that we have planned) and are exclusive to Dragon Magazine.
I was thinking something more along the lines of Resist 2 weapon damage (is there a precedent for that type of resistance?), Vulnerable 5 Radiant.I too want to see the summons buffed up a bit. Maybe if the animated dead is destroyed the wizard doesn't take damage like he does with normal summons? Or perhaps give the animated dead some extra hit points? It definitely needs something special.
With the caveats ofAnimating something huge would probably be one of the strongest control powers available for only a 9th level daily.
Even if it used up the corpse, I would encourage the PCs to go hunt huge monsters to have a "ready made" dead to animate.I saw someone mentioning simply lugging around the bones of a large/huge creature in a bag of holding, and using the power on them to get a bigger creature on a reliable basis. Personally, I'd make the Animate Dead power "use up" the target corpse when it is slain/expires to nip this trick in the bud.