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Dragon Age RPG - some House Rules
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<blockquote data-quote="Thanee" data-source="post: 5364156" data-attributes="member: 478"><p>Thanks for your comments! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p></p><p>Yep, that is clearly a matter of taste (I prefer mechanics that offer a decent amount of pseudo-realism). Seems weird, that strong but not so nimble guys are bad at brawling or using a club, while they can fight much better with a sword. If anything, it should be more like the other way around. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>It doesn't change opposed rolls in any way. Opposed rolls do not work the way you describe. You do not roll against a fixed TN, but rather you compare the two rolls directly. The Dragon Die only comes in as a tie-breaker (and would count to its full extent still, as only margin of success is limited, the number on the die remains unchanged).</p><p></p><p>For example...</p><p></p><p>A rolls a 14 with DD=6 and B rolls a 12 with DD=3</p><p>=> A wins, since A rolled higher. DD not relevant. Margin of success = 2.</p><p></p><p>A rolls a 13 with DD=6 and B rolls a 13 with DD=3</p><p>=> A wins, since A's DD is higher. Margin of success = 0.</p><p></p><p>A rolls a 12 with DD=1 and B rolls a 9 with DD=6</p><p>=> A wins, since A's roll is higher. Margin of success = 1.</p><p></p><p></p><p></p><p>I don't understand how it would negate the Talent? It is precisely modeled to work well in concert with that Talent.</p><p></p><p></p><p></p><p>That is something I am not sure of, yet (because of lack of play experience). If +2 is really <em>that</em> big a bonus (I think it is a noticeable bonus, as it should be, but not a huge bonus), I might change it back to +1. As I said, this is purely theoretical at this point. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>I just think it will happen way too often. People falling prone all the time just feels weird to me. And it seems extremely strange, that a small dog could easily trip a giant.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 5364156, member: 478"] Thanks for your comments! :D Yep, that is clearly a matter of taste (I prefer mechanics that offer a decent amount of pseudo-realism). Seems weird, that strong but not so nimble guys are bad at brawling or using a club, while they can fight much better with a sword. If anything, it should be more like the other way around. ;) It doesn't change opposed rolls in any way. Opposed rolls do not work the way you describe. You do not roll against a fixed TN, but rather you compare the two rolls directly. The Dragon Die only comes in as a tie-breaker (and would count to its full extent still, as only margin of success is limited, the number on the die remains unchanged). For example... A rolls a 14 with DD=6 and B rolls a 12 with DD=3 => A wins, since A rolled higher. DD not relevant. Margin of success = 2. A rolls a 13 with DD=6 and B rolls a 13 with DD=3 => A wins, since A's DD is higher. Margin of success = 0. A rolls a 12 with DD=1 and B rolls a 9 with DD=6 => A wins, since A's roll is higher. Margin of success = 1. I don't understand how it would negate the Talent? It is precisely modeled to work well in concert with that Talent. That is something I am not sure of, yet (because of lack of play experience). If +2 is really [i]that[/i] big a bonus (I think it is a noticeable bonus, as it should be, but not a huge bonus), I might change it back to +1. As I said, this is purely theoretical at this point. :) I just think it will happen way too often. People falling prone all the time just feels weird to me. And it seems extremely strange, that a small dog could easily trip a giant. Bye Thanee [/QUOTE]
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