Dragon Compendium classes - Which would you allow?

Which of these Dragon Compendium classes/prestige classes would you allow?

  • Battle Dancer

    Votes: 69 42.1%
  • Death Master

    Votes: 54 32.9%
  • Jester

    Votes: 53 32.3%
  • Mountebank

    Votes: 47 28.7%
  • Savant

    Votes: 61 37.2%
  • Sha'ir

    Votes: 62 37.8%
  • Urban Druid

    Votes: 69 42.1%
  • Aerial Avenger

    Votes: 43 26.2%
  • Arcanopath Monk

    Votes: 50 30.5%
  • Blessed of Gruumsh

    Votes: 57 34.8%
  • Cerebrex

    Votes: 45 27.4%
  • Fleet Runner of Ehlonna

    Votes: 57 34.8%
  • Flux Adept

    Votes: 47 28.7%
  • Force Missile Mage

    Votes: 70 42.7%
  • Monk of the Enabled Hand

    Votes: 51 31.1%
  • Osteomancer

    Votes: 47 28.7%
  • The Shaper of Form

    Votes: 45 27.4%
  • I haven't seen the Dragon Compendium.

    Votes: 71 43.3%

Glyfair

Explorer
I intend to make this part of a series if it is popular enough.

Which classes from the Dragon Compendium do you feel comfortable enough to allow in a campaign you run?

Don't discount a class because it doesn't fit into your current campaign ("for example, a warmage in a campaign with no major battles and little arcane magic"). You can discount it if you completely dislike the flavor ("Duskblades wouldn't be allowed because you can just be a fighter/mage")
 

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Only the battledancer was even close to overpowered (ok, I don't know anything about psionics so I'll not claim anything about those PrCs). Everything else seemed weak to me. And the battledancer is only huge as part of a VoP/sorc combo. (Well not only, but that is where it gets sick).

The classes were quite good, but many too weak to use as a PC.
 

The only class I voted against was the shi'ar - the elemental bargaining mechanic, while flavorful, is a bit wonky.

I'd also personally adjust the flux adept, osteomancer and cerebrex classes. They don't get enough for 5/10 casting progression. 7/10 would probably suit them better.

Demiurge out.
 


I liked the Sha'ir and keep hoping that someday they'll at least give a renewed nod to more things from the Al Qadim setting. I also think the Urban Druid is a neat, if not a somewhat quirky addition to the game. It holds up as well as bringing back the 1st Ed Ranger. (You remember, back when Rangers got M-U spells?)

As far as all of the PrC's go, well, I wish they'd quit coming up with newer, funkier ways of annoying DM's. Frankly, there isn't much else in the character section of this book that appeals to me as a player, much less would allow as a DM. I also find it ironic, that out of all of the many years of Dragon history, that a lot of the PrC's were just something culled from recent issues that promoted a specific product or setting. (Which makes sense given the 3E nature of PrC's, but still...)

Has anyone heard anything about a second Dragon Compendium? (It did say Vol 1, after all.)
 

Astraldrake said:
Has anyone heard anything about a second Dragon Compendium? (It did say Vol 1, after all.)

Last word I remember seeing is that Paizo still has to get permission from WotC. I vaguely remember some buzz that Age of Worms might not be approved (at least soon), because WotC was concerned about competing with their upcoming adventures. I believe it was all speculation, though.
 




Glyfair said:
There is no flaw. Those DMs don't exist ;)

Oh, I'm sure they exist. I just have to admit, I can't understand why. While a lot of the classes would require a rather unusual campaign flavor, quite a few of them are pretty solid both mechanically and flavor-wise, or at least solid enough mechanically to be worth changing the flavor to better fit.
 

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