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General Tabletop Discussion
*Pathfinder & Starfinder
Dragon CR´s too low?
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<blockquote data-quote="Durifern" data-source="post: 592881" data-attributes="member: 4764"><p>First of all: thanks for the input. It´s good to know that people here are <strong>always</strong> able to give some good advice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Next I have to agree with Zad. Imo CR´s reflect the difficulty of a random encounter without preparation.</p><p></p><p>I´ll briefly describe the circumstance of teh battle. The dragon is part of an assault on a city. The party accompanied by another army will arrive shortly after the beginning of the battle to defend the city. So there´s no ambush but no opportunity to prepare spells etc. either. The location will be flat snowcovered land nearby a lake.</p><p>The fight with the dragon will decide the outcome of the battle. If the dragon dies or flees the city will be saved and the casualties won´t be too severe, if they have to flee the dragon will make havoc of the friendly troops, the attackers will be able to get inside the city and the party has to do some nasty streetfighting the next couple of days. So either way I´m able to get on with the story however I want to give my players a good chance to stand their ground.</p><p></p><p>Xarlen: Yes, I do plan not to play this dragon particularly intelligent, they will be able to taunt him and if he´s got enough he will flee or he´s mad from all the blood and use his Power Attack to the max (however this can backfire ;D).</p><p>I dropped a wand of mirror image, so the wizard and the rogue have better protection.</p><p></p><p>mmu1: I, too, am thinking that hover is pretty tough. Take a look at the range. 30 ft per age category (that´s a damn lot)! But that´s quite dumb because a juvenile white dragon and a juvenile red dragon afflict the same area although the red dragon is bigger. Size category would be more logical...</p></blockquote><p></p>
[QUOTE="Durifern, post: 592881, member: 4764"] First of all: thanks for the input. It´s good to know that people here are [B]always[/B] able to give some good advice. :) Next I have to agree with Zad. Imo CR´s reflect the difficulty of a random encounter without preparation. I´ll briefly describe the circumstance of teh battle. The dragon is part of an assault on a city. The party accompanied by another army will arrive shortly after the beginning of the battle to defend the city. So there´s no ambush but no opportunity to prepare spells etc. either. The location will be flat snowcovered land nearby a lake. The fight with the dragon will decide the outcome of the battle. If the dragon dies or flees the city will be saved and the casualties won´t be too severe, if they have to flee the dragon will make havoc of the friendly troops, the attackers will be able to get inside the city and the party has to do some nasty streetfighting the next couple of days. So either way I´m able to get on with the story however I want to give my players a good chance to stand their ground. Xarlen: Yes, I do plan not to play this dragon particularly intelligent, they will be able to taunt him and if he´s got enough he will flee or he´s mad from all the blood and use his Power Attack to the max (however this can backfire ;D). I dropped a wand of mirror image, so the wizard and the rogue have better protection. mmu1: I, too, am thinking that hover is pretty tough. Take a look at the range. 30 ft per age category (that´s a damn lot)! But that´s quite dumb because a juvenile white dragon and a juvenile red dragon afflict the same area although the red dragon is bigger. Size category would be more logical... [/QUOTE]
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Dragon CR´s too low?
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