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Dragon Disciple: "No," says Sage
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<blockquote data-quote="Archer" data-source="post: 131207" data-attributes="member: 2950"><p>Without the enlargement bonuses DD is a weak class. You lose 3 bab, 8 hps and 5 feats or gain 2 bab and 22 hp at the cost of 10 levels of spell progression depending on how you look at it. You get 8 str which makes up for the BAB loss if you count the required level of sorceror and +2 con which makes up for the hp loss more or less. Either way you are out 5 (6 counting the lost feat for 1 level of sorceror) feats or 10 levels of spell progression with nothing to show for it. The enlargement bonus is the only thing that can come close. You get +10 net to physical stats which balances out the BAB loss and the lost point for being larger and you get some natural armor to cancel out the size penalty and dex loss. You come out ahead with +4 attack bonus, +2 hp/level and +8 damage. That's what you lost 6 feats to get. (and delayed your 4th iterative attack to 20th level) The breath weapon is a joke when you get to 15th level and so is natural flight. 6 feats would get you focus, specialization, improved critical, two weapon fighting, improved two weapon fighting and greater two weapon fighting. Use two shortswords and you have <u>double</u> the attacks per round of a DD at <u>twice</u> the threat range with almost as good attack bonus (-1 net for using 2 weapons) and almost as much damage (2 less)</p><p></p><p>At 5th level of DD you get +0 BAB, no increase to your saves and only +1 natural armor and 1 more spell per day. The size bonuses nicely improve the otherwise dead level.</p><p></p><p>Trading 6 feats for 5 levels of spell progression isn't very impressive as fix to loss of enlargement bonuses.</p></blockquote><p></p>
[QUOTE="Archer, post: 131207, member: 2950"] Without the enlargement bonuses DD is a weak class. You lose 3 bab, 8 hps and 5 feats or gain 2 bab and 22 hp at the cost of 10 levels of spell progression depending on how you look at it. You get 8 str which makes up for the BAB loss if you count the required level of sorceror and +2 con which makes up for the hp loss more or less. Either way you are out 5 (6 counting the lost feat for 1 level of sorceror) feats or 10 levels of spell progression with nothing to show for it. The enlargement bonus is the only thing that can come close. You get +10 net to physical stats which balances out the BAB loss and the lost point for being larger and you get some natural armor to cancel out the size penalty and dex loss. You come out ahead with +4 attack bonus, +2 hp/level and +8 damage. That's what you lost 6 feats to get. (and delayed your 4th iterative attack to 20th level) The breath weapon is a joke when you get to 15th level and so is natural flight. 6 feats would get you focus, specialization, improved critical, two weapon fighting, improved two weapon fighting and greater two weapon fighting. Use two shortswords and you have [u]double[/u] the attacks per round of a DD at [u]twice[/u] the threat range with almost as good attack bonus (-1 net for using 2 weapons) and almost as much damage (2 less) At 5th level of DD you get +0 BAB, no increase to your saves and only +1 natural armor and 1 more spell per day. The size bonuses nicely improve the otherwise dead level. Trading 6 feats for 5 levels of spell progression isn't very impressive as fix to loss of enlargement bonuses. [/QUOTE]
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