Dragon ECLs?

Tcheb

First Post
I have a player who wants to play a full dragon, and I'm not against it because we run a pretty high powered campaign. However, I'm lost as to what ECLs to apply to the age categories. My campaigns usually run over the course of many, many years, so I'd expect during the campaign he would go up an age category, which complicates matters. I have a few ideas, but I'd like to see if anyone can come up with something...

I'm sure that this has been covered, but I don't know where...
 

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Well, if you go by the Savage Species playtest numbers (which are subject to some adjustments), first you take the type

Wyrmling 8
Very young 11
Young 14
Juvenile 17
Young adult 20
Adult 23
Mature adult 26
Old 29
Very old 32
Ancient 35
Wyrm 36
Great wyrm 41

Then you add to that based on the color of the dragon:

White +0
Black, Brass +1
Green, Coper +2
Blue, Bronze +3
Red, Silver +4
Gold +5

And there ya go! Again, it'll probably change slightly when Savage Species comes out in February.


Chris
 



I'd eyeball the Hit Dice of the Gem Dragons and assign them the modifier of the dragon closest to its match. Or, if some of them seems better than Gold Dragons (which I suspect is the case... I've rarely seen gaming suppliments make dragons weaker), add +1 ECL per +1 CR.

I should crib that ECL table for my Sunday game... one of my players is a 20th level Paladin with a juvenile gold dragon mount/cohort... which comes out to ECL 22! THEN it get's paladin mount adds (Defenders of the Faith table), which probably bumps it up to 25 or so. At least I took away the Improved Evasion, because the main reason paladin mounts have it is to keep them alive when hit by an area spell, and this is not a problem when the mount HP equals or exceeds the paladin's. I joked a couple of times about giving the paladin Improved Evasion, because he'll need it before the dragon does!

Sigh. I guess I'll have to invent some Infanto-Ray and zap the dragon with it! How cheesy.
 

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