Dragon Editorial: Players 1, DMs 1

I thought the player/DM distinction was what separated Dragon and Dungeon already. How is this different?

Mainly in that stuff that only DMs could use like the Bestiaries and such will be taken over to Dungeon and in its place material oriented just at Players will be in Dragon.
Basically. In practice, Dungeon Magazine (at least in its 4E form) has mostly just been adventures, while all the coolest crunchy stuff was in Dragon -- even articles about monsters and villains, which are at best useless to players, and at worst a form of spoiler.

I wonder if this is precipitating any kind of move to offer "split subscriptions" or something, where a player could subscribe only to Dragon Magazine, for example. DDI is already dirt cheap, but customizing the content of your subscription might draw additional subscribers.
 

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I wonder if this is precipitating any kind of move to offer "split subscriptions" or something, where a player could subscribe only to Dragon Magazine, for example. DDI is already dirt cheap, but customizing the content of your subscription might draw additional subscribers.
The above suggestion about "the Best of" books makes sense to me too. Hmm... I wonder if for the books they will make the adjustment for old ones as well, so articles for the DM even before this change will be in the Dungeon book.
 


I like the idea.

I also really like the graphic they show when the site is down, first time I'd seen it.

I'd also like them to keep the adventure count up.
 

Basically. In practice, Dungeon Magazine (at least in its 4E form) has mostly just been adventures, while all the coolest crunchy stuff was in Dragon -- even articles about monsters and villains, which are at best useless to players, and at worst a form of spoiler.

I've been thinking the same about the monster and setting articles in Dragon for a while now; but if they move them to Dungeon, there wouldn't be much in some Dragon issues we've seen to date.
 
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That's kinda what I was thinking. I certainly have no objection to the new split of materials, and as both a reader and a writer, I'm all for an increase in the number of articles. It just seems that the question of where a given type of article goes is almost purely cosmetic.

My guess is that they wanted to increase the number of articles, but also keep the two magazines at the same relative size to one another, rather than increasing one but not the other.

ETA: Or maybe they're finally getting Chris a co-editor, and figured the best division was to put one guy on each magazine, with each being of roughly equal size. I'm just guessing, but I'm sure Chris would love the help. ;)


Well, it also means more frequency of certain types of articles, too. Moving bestiaries and demonomicons to dungeon means they'll come out on Wednesdays, freeing up those friday Dragon articles for more player options.

Seems like a pretty smart idea. I'm all for more articles more frequently. Still, wish we'd get more articles on the gods (like the Bane one, Ari...best article thus far)
 

I am cool with it as long as it will not cost me more money and the content stays as strong as it has been to this point. :)
 


I just hope that "for DMs" means something other than "More modules!"

We hates modules, preciousss. We dursn't use them, no, we dursn't.

I want *Keh-RUNCH*! I want new monsters. I want new traps. I want new fiddly bits to ADD to monsters and traps. :) I want interesting and weird rules I couldn't have made up myself. I want tactics guides. I want essays on cosmologies, world building, economics, cultural design, creating variants on existing themes.
 

I just hope that "for DMs" means something other than "More modules!"

We hates modules, preciousss. We dursn't use them, no, we dursn't.

I want *Keh-RUNCH*! I want new monsters. I want new traps. I want new fiddly bits to ADD to monsters and traps. :) I want interesting and weird rules I couldn't have made up myself. I want tactics guides. I want essays on cosmologies, world building, economics, cultural design, creating variants on existing themes.

Thanks for saving me a few seconds to type that out.
 

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