Dragon mag - December 1982

I agree with those posters that state that alot of the quality of the early Dragon years had to do with simply that almost any concept that was introduced was new.

Now that the holes are for the most part plugged and diversity for the most part a part of the standard mechanics, there isn't alot of new ground in mechanics to cover - and new spells and monsters are a dime a dozen.

That doesn't mean I excuse the poor quality of most recent Dragons or the insipidness of many of the articles.

I seem to be one of the few people who remember the late 80's and early 90's as being the very best of Dragon. In those years, it seemed that the community had finally matured and the magazine was becoming increasely filled with what might be called scholarly surveys for the laymen. People where picking subjects of interest to fantasy RPers, going out and reading a couple thousand pages in the university library and then condencing it down to a level of immediate utility to the gamer. I remember a particularly good article on sea serpents, articles on african weapons, articles on court retainers, and a host of other esoteric but thought provoking and well written subjects.

I'd personally like to see more articles on the lines of Command magizine, more and deeper historical articles (I did like the series of surveys of medieval cities with historical characters stated as NPC's), more ecology articles, more scientific articles, more world building articles, and so forth. The articles don't have to be deeper than an introduction, but I think they are important. I was somewhat miffed when the issue that was devoted to volcanoes didn't contain a survey on the history of volcanoes, thier mythology around the world, and the science and geology of volcanic regions. Older issues of Dragon certainly would have.

Knowledge is power. Knowledge is a DM's food.

The readership of Dragon is not stupid, and its a shame that they seem to be targeting solely 13 year olds. I think it is possible to make both the older and the younger readership happy with a better mix.
 

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I just don't like the "theme" issues. It's either feast or famine, where you get more than you need or you get almost nothing at all. I prefer making every issue as diversified and "cluttered" as possible.
 

Erik Mona said:
Balderdash. The magazine is doing very well. The "new publisher" is made up of the exact same staff that worked on it at Wizards of the Coast, and the magazine's circulation is as high as it's been since TSR/WotC started taking reputable numbers.

So, while it's clear that not everyone in this thread is thrilled with the current direction of the magazine, it's doing well and is as popular as it's been in recent memory.

[/B]

Erik, I'm sorry if I implied I didn't like the current magazine - but it seems to me that any company that sells off its entire Periodicals division is not in perfect health, nor was the magazine doing what the owning company wanted it to do, otherwise it would not have been sold - would it?

It makes little sense to sell a property that turns a profit, unless one stands to make large sudden profits with the sale, and make a balance sheet look better.
 

I popped my "cherry" on issue 50. I still have it and though it took me a while to start collecting religiously I'm now the proud owner of about 220 issues of Dragon. A very heavy financially worthless devotion of love to my obesession that is D&D.

I guess I am in the minority when I say I think Dragon has been outstanding the last three years. Yes, some issues were better than others but I can find inspiration in just about any article.

I will agree with Celebrim on a certain lack of more indepth or specific articles but I think part of this attributed to the game's as well as the magazines focus on new players to the game.

I also very much like the idea of the monthly wander down memory lane. Keep up the good work.:D
 
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I have that issue; remember it well.

Note the Katherine Kerr mentioned there is now a multi-book novelist. She did a number of Dragon articles.
 

Henry said:


Erik, I'm sorry if I implied I didn't like the current magazine - but it seems to me that any company that sells off its entire Periodicals division is not in perfect health, nor was the magazine doing what the owning company wanted it to do, otherwise it would not have been sold - would it?

I think it's been pretty clearly stated that Hasbro wishes to be a games publisher, not a magazine publisher, thus the outsourcing of the Periodicals division.

Cheers!
 

Dawn Patrol

Wow! I remember playing the heck out of that game. That is until Phil Hall came up with the awesome Blue Max game.

I think making a role-playing magazine for D&D worthy of a subscription would be very difficult. Especially in light of the fact all of the adventures are in Dungeon.

I had a friend give me about a half dozen of recent Dragons a couple of months ago. I think they're doing as well as they can for us jaded souls. I can tell you the kids I teach in high school absolutely devour the mag however.
 

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