Quickleaf
Legend
[MENTION=42582]pemerton[/MENTION] Mechanics-wise that does sound easier to handle at the table.
I'm still wondering whether or not I should represent "many beady red malevolent kobold eyes peering at you from the darkness" with any mechanics at all?
My initial thinking was to give the narrative suspense/dread a mechanical presence, provide the DM guidelines for how much the kobolds learn about the PCs, and create more urgency in combat. Now I'm not sure whether it adds anything to write it like a hazard/trap...
I'm still wondering whether or not I should represent "many beady red malevolent kobold eyes peering at you from the darkness" with any mechanics at all?
My initial thinking was to give the narrative suspense/dread a mechanical presence, provide the DM guidelines for how much the kobolds learn about the PCs, and create more urgency in combat. Now I'm not sure whether it adds anything to write it like a hazard/trap...