DWARF
First Post
Personally, I dislike the absolute good/evil dichotomy in DnD. Some say it's necessary, some say otherwise.
My personal beef is with the metallic / chromatic division. Why do Dragons have to be straight-jacketed into moral absolutes? True, DM's can change things, but player's would probably become frusterated if they ran into lots of evil gold dragons and helpful red wyrms.
So I was thinking of making basic dragons, along the general outlines of the chromatics. So there would be red dragons (fire), blue dragons (air), white dragons (water), green dragons (poison) and black dragons (earth). But these would have personality's like humans. They can pick whether to be good or evil, or something else.
Then, if you do want "for sure" good and evil dragons, apply the celestial/fiendish templates to them. Or even the half-celestial and half-fiend templates.
Does this shound like a good idea, or will I be crossing a line that shouldn't be, somehow?
My personal beef is with the metallic / chromatic division. Why do Dragons have to be straight-jacketed into moral absolutes? True, DM's can change things, but player's would probably become frusterated if they ran into lots of evil gold dragons and helpful red wyrms.
So I was thinking of making basic dragons, along the general outlines of the chromatics. So there would be red dragons (fire), blue dragons (air), white dragons (water), green dragons (poison) and black dragons (earth). But these would have personality's like humans. They can pick whether to be good or evil, or something else.
Then, if you do want "for sure" good and evil dragons, apply the celestial/fiendish templates to them. Or even the half-celestial and half-fiend templates.
Does this shound like a good idea, or will I be crossing a line that shouldn't be, somehow?