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Dragonbane Post-Mortem
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<blockquote data-quote="Retreater" data-source="post: 9514178" data-attributes="member: 42040"><p>Of those, I have only played standard Call of Cthulhu and Pulp Cthulhu. </p><p>You don't have the resistance chart from previous editions (which was always hard for me to remember). Characters are much more resilient than even those in Pulp Cthulhu - you have damage reducing armor, healing magic, and can even recover hit points via resting. </p><p>You have a good chance to defeat monsters - unlike many of the bigger enemies in Cthulhu. It definitely has more of an action feel than Cthulhu. </p><p>Drawing cards for Initiative is random but quick, instead of having a standard initiative order in Cthulhu. </p><p>You can get permanent injuries, but most don't force you into retirement. (Only if you drop to 0 HP and fail a Con roll do you roll on the injuries chart. Most just give you a -1 to a skill or can be cured in days.)</p><p>I'd say that the game feels more like how I actually ran OSR at the time, which wasn't as deadly as it seems today. </p><p>For me, it's been some of the best consistent gaming I've had in a decade. I liked it as well as I liked 5e when that was my go-to game. </p><p>I would gladly convert The Enemy Within campaign to Dragonbane.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9514178, member: 42040"] Of those, I have only played standard Call of Cthulhu and Pulp Cthulhu. You don't have the resistance chart from previous editions (which was always hard for me to remember). Characters are much more resilient than even those in Pulp Cthulhu - you have damage reducing armor, healing magic, and can even recover hit points via resting. You have a good chance to defeat monsters - unlike many of the bigger enemies in Cthulhu. It definitely has more of an action feel than Cthulhu. Drawing cards for Initiative is random but quick, instead of having a standard initiative order in Cthulhu. You can get permanent injuries, but most don't force you into retirement. (Only if you drop to 0 HP and fail a Con roll do you roll on the injuries chart. Most just give you a -1 to a skill or can be cured in days.) I'd say that the game feels more like how I actually ran OSR at the time, which wasn't as deadly as it seems today. For me, it's been some of the best consistent gaming I've had in a decade. I liked it as well as I liked 5e when that was my go-to game. I would gladly convert The Enemy Within campaign to Dragonbane. [/QUOTE]
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