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Dragonborn Interspecies Pregnancy
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<blockquote data-quote="Sunseeker" data-source="post: 6689643"><p>In numerous sci-fi stories, unnamed "science(aka: magic)" is used to resolve pregnancy issues between two similar but usually incompatible species (Spock or Jadzia and Worf) or even two vastly different species(Scorpius, Scarrans and Peacekeepers). The latter comparison here might be more appropriate for this conversation given that Scarrans are a reptilian race and peacekeepers are essentially space humans. These solutions are never explained in the story, just noted that someone worked on them, eventually found one and presto-changeo, the problem is resolved.</p><p></p><p>These situations can sometimes provide great plot points, perhaps the crazy wizard trying to make two people's DNA match up is secretly experimenting on others of your respective races, buying slaves, kidnapping people and doing horrible things to them. (or not). But if your solution to incompatibility is "magic" then as I said before, don't make an overt effort to explain it. It's magic, it works because you say it does.</p><p></p><p></p><p></p><p></p><p>Walking long distances for a people who have been nomadic for generations is not the same as treking through uncharted wildernesses, fighting monsters, dungeon delving and so on.</p><p></p><p></p><p>This thread also demonstrates that people have a horrible misunderstanding of pregnancy. If you're going to include it in your game, take some time to do a little research. </p><p>Here's some tips: aside from some possible swelling, hunger cravings, possible morning sickness, a woman may not even <strong>know</strong> she's pregnant until a month or two in. </p><p>Physical changes to a womans body vary from woman to woman. Some women put on lots of weight, some don't. For the most part, these effects won't hinder your routine physical activities unless you're one of the unlucky few who get the severe version of them. </p><p>A woman won't have a noticeable swollen belly (to the outside observer, the woman herself will likely notice) until late 4th, sometimes well into the 5th month. The growth of a child is exponential, think of the old "double the number of pennies you have". The impact this could have on an adventurer would reasonably depend primarily on their physical stats. A wizard may have more trouble dealing with pregnancy than a barbarian.</p><p></p><p></p><p>So honestly a female adventurer is going to be looking at ~3 months where there are no substantial physical restrictions. ~3 months where they are noticeable, but their impact varies based on stats, and ~3 months where the woman has substantial physical effects from the pregnancy. There's a reason pregnancies are broken down in to "trimesters" and it's not just because its an easy way to divide the average 9-month pregnancy.</p><p></p><p></p><p>There are some lingering after-effects of pregnancy, but once again how impactful these effects are will depend on the character in question, and how quickly a new mother may return to battle will vary.</p><p></p><p></p><p>So in conclusion: if you're going to include pregnancy in your game in any meaningful sense:</p><p>Do your research!</p><p>Leave it in the players hand to determine when they quit fighting, but don't be afraid to make it clear that prolonging things is dangerous.</p><p>Be ready to roll some dice because the effects of pregnancy can vary from day to day, person to person, pregnancy to pregnancy.</p><p>Real pregnancies take hard work. So do simulation pregnancies. If you want to include it, be prepared!</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6689643"] In numerous sci-fi stories, unnamed "science(aka: magic)" is used to resolve pregnancy issues between two similar but usually incompatible species (Spock or Jadzia and Worf) or even two vastly different species(Scorpius, Scarrans and Peacekeepers). The latter comparison here might be more appropriate for this conversation given that Scarrans are a reptilian race and peacekeepers are essentially space humans. These solutions are never explained in the story, just noted that someone worked on them, eventually found one and presto-changeo, the problem is resolved. These situations can sometimes provide great plot points, perhaps the crazy wizard trying to make two people's DNA match up is secretly experimenting on others of your respective races, buying slaves, kidnapping people and doing horrible things to them. (or not). But if your solution to incompatibility is "magic" then as I said before, don't make an overt effort to explain it. It's magic, it works because you say it does. Walking long distances for a people who have been nomadic for generations is not the same as treking through uncharted wildernesses, fighting monsters, dungeon delving and so on. This thread also demonstrates that people have a horrible misunderstanding of pregnancy. If you're going to include it in your game, take some time to do a little research. Here's some tips: aside from some possible swelling, hunger cravings, possible morning sickness, a woman may not even [B]know[/B] she's pregnant until a month or two in. Physical changes to a womans body vary from woman to woman. Some women put on lots of weight, some don't. For the most part, these effects won't hinder your routine physical activities unless you're one of the unlucky few who get the severe version of them. A woman won't have a noticeable swollen belly (to the outside observer, the woman herself will likely notice) until late 4th, sometimes well into the 5th month. The growth of a child is exponential, think of the old "double the number of pennies you have". The impact this could have on an adventurer would reasonably depend primarily on their physical stats. A wizard may have more trouble dealing with pregnancy than a barbarian. So honestly a female adventurer is going to be looking at ~3 months where there are no substantial physical restrictions. ~3 months where they are noticeable, but their impact varies based on stats, and ~3 months where the woman has substantial physical effects from the pregnancy. There's a reason pregnancies are broken down in to "trimesters" and it's not just because its an easy way to divide the average 9-month pregnancy. There are some lingering after-effects of pregnancy, but once again how impactful these effects are will depend on the character in question, and how quickly a new mother may return to battle will vary. So in conclusion: if you're going to include pregnancy in your game in any meaningful sense: Do your research! Leave it in the players hand to determine when they quit fighting, but don't be afraid to make it clear that prolonging things is dangerous. Be ready to roll some dice because the effects of pregnancy can vary from day to day, person to person, pregnancy to pregnancy. Real pregnancies take hard work. So do simulation pregnancies. If you want to include it, be prepared! [/QUOTE]
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