Yeah, as I am playing party heals, I can't take the class, and I'd have to try to convince our current DM to let some one else play it. Overall I think the class in and off itself is mostly balanced, it depends on a serious party support, and this is due to most of the abilities being once per short rest. It contributes greatly to the roles it focuses on, but only for like 1 to 3 turns most of the time.