Recently my DM told me I could make a character using the XPH. So I did. It was a Psionic 1 Thri-kreen. It took me about a week since I had only skimmed the XPH befor this and I prefer to read up on something befor I do it. The party was almost to level 4 all around so my character would start the game at lvl 1 with no negative levels.
Turns out the DM hadn't really read the XPH either so when he saw my character he said that he was way too powerful even for a +2LA. So he restricted me to only +0LA races. It would have been nice to know this befor I spent a week building a character but thats not what I am posting about.
Do you think that a Thri-kreen is only a +2LA race or is that an understatment?
This is my first time posting racial traits so I'm hoping I am formatting this right.
+2 str, +4 dex, -2 int, +2wis, -4cha
Monstrous humanoid type (immune to humanoid only spells)
Size: Medium; speed 40; darkvision 60
Immune to magic sleep effects
+3 natural armor
Multiple limbs (4) each with 1d4 claws; can take Multi-weapon fighting (two-weapon fighting) and multi-attack (same but for natural weapons) feats
Poison bite 1/day 1d6 dex and paralysis
weapon familiarity (2 racial exotic weapons)
naturally psionic (1 power point at first level)
Psi like abilities 3/day --chameleon, know direction
1/day --psionic displacement, metaphysical claw
2d8 racial hit dice; BAB +2; saving throws Fort +0, Ref/Wis +3
5x(2+int mod) skills
+4 hide in arid regions
deflect arrows; + one bonus feat
Languages: Common, Thri-kreen + bonuses.
Favored class: Ranger
LA+2
Another race that I came across is Dragonkin. I know that my dm wont allow this race as is just because it is too powerful.
The stats for dragon kin
+8 str, +2 dex, +2 con, +4 wis, +2 cha
Size: large; speed 20; fly 40 (good)
Natural attacks: 1d6 claws, while airborn a full attack adds rear claws to the attack with full attack bonus. Detect magic(Su) at will as a sorcerer whos level is equal to the dragonkin's HD.
Racial HD 7d8, BAB +7, Saves Fort+2, Ref/Will +5
10x(2+int mod) skills.
3 bonus feats
+7 natural armor
Languages: draconic + bonuses (bonuses include common)
Favored class: Barbarian
LA+2
These both seem pretty close as far as relative LA goes but it looks like they should be a bit higher.
Opinions? Comments? Flames?
-edit: forgot the reason I posted this in this forum. How would you go about nerfing these races to be +0, or at least +1?
Turns out the DM hadn't really read the XPH either so when he saw my character he said that he was way too powerful even for a +2LA. So he restricted me to only +0LA races. It would have been nice to know this befor I spent a week building a character but thats not what I am posting about.
Do you think that a Thri-kreen is only a +2LA race or is that an understatment?
This is my first time posting racial traits so I'm hoping I am formatting this right.
+2 str, +4 dex, -2 int, +2wis, -4cha
Monstrous humanoid type (immune to humanoid only spells)
Size: Medium; speed 40; darkvision 60
Immune to magic sleep effects
+3 natural armor
Multiple limbs (4) each with 1d4 claws; can take Multi-weapon fighting (two-weapon fighting) and multi-attack (same but for natural weapons) feats
Poison bite 1/day 1d6 dex and paralysis
weapon familiarity (2 racial exotic weapons)
naturally psionic (1 power point at first level)
Psi like abilities 3/day --chameleon, know direction
1/day --psionic displacement, metaphysical claw
2d8 racial hit dice; BAB +2; saving throws Fort +0, Ref/Wis +3
5x(2+int mod) skills
+4 hide in arid regions
deflect arrows; + one bonus feat
Languages: Common, Thri-kreen + bonuses.
Favored class: Ranger
LA+2
Another race that I came across is Dragonkin. I know that my dm wont allow this race as is just because it is too powerful.
The stats for dragon kin
+8 str, +2 dex, +2 con, +4 wis, +2 cha
Size: large; speed 20; fly 40 (good)
Natural attacks: 1d6 claws, while airborn a full attack adds rear claws to the attack with full attack bonus. Detect magic(Su) at will as a sorcerer whos level is equal to the dragonkin's HD.
Racial HD 7d8, BAB +7, Saves Fort+2, Ref/Will +5
10x(2+int mod) skills.
3 bonus feats
+7 natural armor
Languages: draconic + bonuses (bonuses include common)
Favored class: Barbarian
LA+2
These both seem pretty close as far as relative LA goes but it looks like they should be a bit higher.
Opinions? Comments? Flames?
-edit: forgot the reason I posted this in this forum. How would you go about nerfing these races to be +0, or at least +1?
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