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<blockquote data-quote="Scribe" data-source="post: 8835476" data-attributes="member: 6807152"><p>One: I have answered you specifically many times, over many threads, over many months, but sure we can go over your list again.</p><p></p><p>Two: As noted, the fluff/lore, certainly points to an expectation in the MM irrespective to the existence of a Chaotic Evil, or Typically Chaotic Evil, classification. Again however, the topic is Alignment, not supportive writing regarding setting lore. That certainly would be a lot of work to rewrite. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So now, lets retread the topics you and I personally, directly, have discussed multiple times. If I miss a question, its not intentional, I was finishing cooking lunch and didnt want it to burn. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Its a setting specific question, and the MM and Volos (books people commonly take exception with, but certainly not an exhaustive list of the problematic material Wizard's has published) have set things that way. Please also note, the MM objectively, specifically, and clearly, states there is no 'ALWAYS' and its up to the DM's discretion to follow a suggested Alignment. Ultimately though, much of the game is based on combat, the rules are certainly slanted towards combat, and as the game has been for decades (Tasha's being the point of direction change in my view) been that way, they (WotC) decided to give players and DM's creatures to fight without burdening the DM's with justification. As you say its a lot of work to write up the lore!</p><p></p><p></p><p></p><p>As you say, its better to pay someone to provide the lore. You dont want to have to write up all the lore either, as you have noted.</p><p></p><p></p><p></p><p>I believe I covered this, but I dont want to be accused of skipping a question. Yes, the lore would indicate monsters are evil. It seems (to actually be on topic) that the lore around Black Robes ALSO points to them being either overwhelmingly evil, or completely evil as an organization. This would seem to make sense since you know, EVIL God, of EVIL Magic, being the patron of this NOT EVIL group...but....</p><p></p><p></p><p></p><p>Covered above and in my initial response. It absolutely would be a lot of work to rewrite all the lore. Thankfully that is not the topic at hand, which is ALIGNMENT, but you are indeed correct it would be a lot of work to rewrite all the settings and all the lore, to change all the books to be more palatable to your personal view on the game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Because, even a 'typically' rider, informs on the setting in question. Even Eberron, comes with assumptions around the specific cultures, the specific creatures, and monsters no? That's all it is. I bought Fizbans, because they added alignment back to stat blocks. Its petty, its childish, but its quite literally that simple. I want it there, as it was in 5e on release, and as it was in prior editions of the game, because I see no value in removal. That said, you know this, because we have discussed it <em>many many times </em>to the point of the 2 of us getting multiple threads locked, and neither of us have or seemingly will, shift on our view. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p></p><p></p><p>As a default assumption, it seems even in other DM's games, that is how players respond when faced with specific monsters.</p><p></p><p>I still believe its far easier to say 'drop any assumptions you have around the NPC's or Monsters you encounter, this is a different setting', because well, I never said "all creatures are always evil" did I? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Scribe, post: 8835476, member: 6807152"] One: I have answered you specifically many times, over many threads, over many months, but sure we can go over your list again. Two: As noted, the fluff/lore, certainly points to an expectation in the MM irrespective to the existence of a Chaotic Evil, or Typically Chaotic Evil, classification. Again however, the topic is Alignment, not supportive writing regarding setting lore. That certainly would be a lot of work to rewrite. :) So now, lets retread the topics you and I personally, directly, have discussed multiple times. If I miss a question, its not intentional, I was finishing cooking lunch and didnt want it to burn. ;) Its a setting specific question, and the MM and Volos (books people commonly take exception with, but certainly not an exhaustive list of the problematic material Wizard's has published) have set things that way. Please also note, the MM objectively, specifically, and clearly, states there is no 'ALWAYS' and its up to the DM's discretion to follow a suggested Alignment. Ultimately though, much of the game is based on combat, the rules are certainly slanted towards combat, and as the game has been for decades (Tasha's being the point of direction change in my view) been that way, they (WotC) decided to give players and DM's creatures to fight without burdening the DM's with justification. As you say its a lot of work to write up the lore! As you say, its better to pay someone to provide the lore. You dont want to have to write up all the lore either, as you have noted. I believe I covered this, but I dont want to be accused of skipping a question. Yes, the lore would indicate monsters are evil. It seems (to actually be on topic) that the lore around Black Robes ALSO points to them being either overwhelmingly evil, or completely evil as an organization. This would seem to make sense since you know, EVIL God, of EVIL Magic, being the patron of this NOT EVIL group...but.... Covered above and in my initial response. It absolutely would be a lot of work to rewrite all the lore. Thankfully that is not the topic at hand, which is ALIGNMENT, but you are indeed correct it would be a lot of work to rewrite all the settings and all the lore, to change all the books to be more palatable to your personal view on the game. :) Because, even a 'typically' rider, informs on the setting in question. Even Eberron, comes with assumptions around the specific cultures, the specific creatures, and monsters no? That's all it is. I bought Fizbans, because they added alignment back to stat blocks. Its petty, its childish, but its quite literally that simple. I want it there, as it was in 5e on release, and as it was in prior editions of the game, because I see no value in removal. That said, you know this, because we have discussed it [I]many many times [/I]to the point of the 2 of us getting multiple threads locked, and neither of us have or seemingly will, shift on our view. 🤷♂️ As a default assumption, it seems even in other DM's games, that is how players respond when faced with specific monsters. I still believe its far easier to say 'drop any assumptions you have around the NPC's or Monsters you encounter, this is a different setting', because well, I never said "all creatures are always evil" did I? :) [/QUOTE]
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