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Dragonlance Dragonlance Brings New Options to D&D

As expected, Wizards Presents had Dragonlance announcements, starting with a release date – December 6, 2022 – and players will have several choices as to which Dragonlance product they buy. Like other adventures, Dragonlance: Shadow of the Dragon Queen, will have two editions: a mass market edition with a cover by Cynthia Sheppard, and an alternative cover edition featuring Lord Soth, only...

As expected, Wizards Presents had Dragonlance announcements, starting with a release date – December 6, 2022 – and players will have several choices as to which Dragonlance product they buy.

Dragonlance - TRPG Standard Cover (Front) – Art by Cynthia Sheppard. .png


Like other adventures, Dragonlance: Shadow of the Dragon Queen, will have two editions: a mass market edition with a cover by Cynthia Sheppard, and an alternative cover edition featuring Lord Soth, only available through game stores. That latter cover, with art by Chase Stone, almost makes his helmet look three dimensional. The 224-page adventure will take players from 1st to 11th level.

Dragonlance - TRPG Alt Cover (Front) – Art by Chase Stone.png


Another of the new purchase options is one fans have been clamoring for – bundles of the physical book and a digital copy through D&D Beyond. Those who pre-order the bundle will get their digital copy on November 22, two weeks before the physical book is available. Unfortunately, the digital/book bundle only applies to the standard cover so if you buy alternative covers through your local game store, a digital bundle isn't available.

Dragonlance - Standard Bundle.png


Additionally, WotC is offering Dragonlance: Shadow of the Dragon Queen Deluxe Edition, which includes:
  • The physical book (Cover by Antonio Jose Manzanedo and Anato Finnstark)
  • The digital book via D&D Beyond
  • The board game Dragonlance: Warriors of Krynn
  • A DM screen
The deluxe edition will cost $154.98 and includes free shipping for the U.S., UK, France, and Germany.

Dragonlance Deluxe Edition – Outer Box – Art by Antonio José Manzanedo.png


Dragonlance is really D&D's setting for war, for massive conflicts, for these worldwide, sweeping, world-changing battles” Wes Schneider, Senior Game Designer for D&D and project lead for Dragonlance: Shadow of the Dragon Queen, said at a press event on August 16. “In this adventure, we're going to take players back to the storied War of the Lance where the forces of the infamous Tiamat, or Takhisis as she is known in Krynn, is marching her armies of evil dragons and draconian dragon folks and other evil humanoids against the people of Krynn, trying to take over the world.”

329834 – ch 1 opener – Art by Kieran Yanner.png


“In this adventure we're going to see the dragon army's incursion into Solamnia, which is a land of knights and heroes. The players will find themselves at the forefront of this battle in the defense of Solmnia against this evil wave of tyranny,” continued Schneider. “It's not just the fate of a town, it's not just the fate of your pocketbook. It's the fate of the entire world at stake in this.”

329847 – ch 2 opener – Art by Evyn Fong.png


Kate Irwin, Principal Art Director for D&D, then talked about demonstrating the expanse of Dragonlance to life through the artwork.

329862 – ch 4 opener – Art by Daarken.png


“It's not just plucky band of adventurers going off to do something,” said irwin. “The stakes are very high. So when we were talking about art for this, we asked how do we show that epic expanse of what can happen. Our chapter openers are always a big flashy part of the book so in this case instead of doing a single page piece of art, we're doing a double page piece of art. The artists who are doing the chapter openers were able to focus then on some personal stories and also that great, big expanse of war and see how this is different from other books.”

“We took aspiration from movies and famous photographs from World War I and World War II. The dragon where the adventurers are on top of the dragon was kind of inspired by 'oh, we captured a tank and now we're taking a picture with a tank'.”

329908 – Kansaldi on Dragon – Art by Katerina Ladon.png


“Another thing you don't often see in D&D stories is people riding dragons, partnering with dragons,” added Irwin while talking about what makes Dragonlance different. DLSotDQ features several images of dragon riders, sometimes leading armies.

329972 – Lord Soth on Death Dragon – Art by Kieran Yanner.png


When talking about a piece of art featuring knights from early in the adventure Irwin said, “I think there's something really relatable even though it's showing this big epic. Like I said, we were taking inspiration from movies like Saving Private Ryan or 1917 where you are involved in the characters that are in the movie, but you're also involved in feeling like a part of something so much bigger.”

That aesthetic ties into the design created by Bree Heiss, Art Director for D&D, for the board game, Dragonlance: Warriors of Krynn. “That Dragonlance through line, that small group fighting against the odds in a world at war is present in the board game, as well.”

For groups playing both the TTRPG and the board game, there will be places where you can switch from RPG to board game to play out a battle and then go back to the RPG. The board game comes with a few “plucky allies” that players can choose, and one such ally is especially dear to Heiss.

“I'm a huge Dragonlance fan, in case that isn't obvious, and I always imagined myself as a Knight of the Rose and I got to, as we were making the figures for the game, I got to have a little bit of input,” said Heiss, “and we wanted our Solamnic knight to be maximum tall, like [Game of Thrones'] Brianne of Tarth, so strong and so big, and I'm so ready to play this. The horns on her helm, she would place [in real life] at 6'5”, 6'7” – she's gonna stomp.”

Iconic Dragonlance villain Lord Soth appears in the adventure, riding a Death Dragon, a new type of undead dragon. Schneider commented that even if people don't know Lord Soth from dozens of stories and adventures that they know him from the Monster Manual.

“Lord Soth is D&D's iconic Death Knight, and when we knew we were returning to the world of Krynn and the Dragonlance campaign setting, we knew we had to have one of D&D's most famous villains central to the threat,” said Schneider.

329899 – Captain Hask – Art by David Sladek.png



Draconians were also re-conceptualized for DLSotDQ to clearly distinguish them from dragonborn and other bipedal lizards in D&D. It also plays up the fact that in Dragonlance evil chromatic dragons have been stealing metallic dragon eggs, manipulating them with magic, and turning them into Takhisis' evil foot soldiers. This has both weakened the forces of good and made the adult good dragons hesitate because they'd be fighting their own children.


Warriors Of Krynn Box inside Deluxe (front) – Box Art by Dominik Mayer.png


DLSotDQ also contains a gazetteer. The focus is on eastern Solamnia, though, so don't expect a deep dive into Krynn. A poster map also comes with the book. DLSotDQ is a complete story, not beholden to the novels or prior adventures. Schneider compared it to the new Star Wars TV shows in that you know the beloved heroes are out there doing things but DLSotDQ focuses on different characters in a different region.

Warriors of Krynn inside Deluxe (back) – Box Art by Dominik Mayer.png


DLSotDQ and DLWoK fall “very early in the War of the Lance, early into the invasion of western Solamnia,”said Schneider. “Stories have been told about the major offenses from the middle of the continent further to the west. This is a new story about the very first launch the red dragon army does into Solamnia, an early forey with specific plots and goals to bring a devastating weapon to bear.”

“You're getting not just this massive, epic, D&D narrative adventure in the RPG experience but you also have the Warriors of Krynn board game... and they're meant to weave in and out of each other,” said Schneider.

Schneider then clarified that if you play both, you can take your RPG characters to the board game and then back to the RPG. “Warriors of Krynn isn't your usual moving units and strategy. This is more of a strategy game that focuses on those elements but from a D&D perspective. You're still playing your characters, around the edges of battle, doing what's important to turn the tide of battle, all of the little things that thousands of lives might be riding on. And then once you've played that out you can then take that result back to [Shadow of the Dragon Queen] and have that result affect how your RPG continues.”

However, you do not need DLWoK to play DLSotDQ and vice versa. DLWoK can be played independently from the RPG DLSotDQ. Similarly, if you only want to play the TTRPG, it has instructions on how to handle the battles instead of switching to the board game.

Miniatures that come with DLWoK are the same scale as conventional miniatures, such as WizKids minis. So if you want to use the exact mini for your character while playing the RPG you can bring it right to the board game. The board game also comes with six hero miniatures you can use while playing if you don't have your own minis.

Choices that you make in DLWoK will carry through, but it's not a legacy board game. No cards or such are torn up or removed, but what you do in the board game affects the RPG if you're playing both.

Dragonlance: Warriors of Krynn is a cooperative board game designed by Rob Daviau and Stephen Baker. Back in April at D&D Direct, when asked if DLWoK could be used to stage large-scale battles in other iconic D&D settings, Ray Winninger, Executive Producer of Dungeons & Dragons, said yes, adding that if it does well they'll consider customized versions for other settings.

Pre-orders for the bundles can be placed through dndstore.wizards.com.
 

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Beth Rimmels

Beth Rimmels

mamba

Legend
Yes, evil clerics existed

I know that much ;) My question was about the player chars, since I somehow doubt the campaign has them joining Thakhisis…

But the war in eastern solamnia launched the same time or just before the invasion of abanasinia, iirc.
The War of the Lance adventures lasted three seasons. Autumn, winter and spring. The battle of the high clerist tower coming in winter.
So the eastern Solamnic campaign would have to start well before Goldmoon appeared. The first cleric wouldn't be arriving until near the end, if at all

that is my point, we are probably up to a year before Goldmoon
 
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Reynard

Legend
Supporter
My attitude with this book is much the same as it is with The Rings of Power: if it is good, I don't care what they change,not even a little bit. Would it be cool if they heed close to the AD&D version of the setting? Sure, for a number of reasons. But if this is Fantasy 1917 from D&D I am totally in no matter what -- especially now when I a think WotC has leaned too far toward cutesy for too long.
 

Splinterverse

Explorer
Publisher
For those interested, we will be publishing a massive Dragonlance tie-in book on DM's Guild when the official WotC book releases. It will be similar in structure to our bestselling Feywild Companion.

We'll be releasing more information about it as the date draws closer, so feel free to follow us to stay up-to-date. We're everywhere @Splinterverse and Dungeons & Dragons | Splinterverse Media.
 
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I know that much ;) My question was about the player chars, since I somehow doubt the campaign has them joining Thakhisis…



that is my point, we are probably up to a year before Goldmoon
[Citation needed]

Because it could be before, it could be after. As far as I've seen they haven't specified the exact timeframe in anything released yet.
 

My guess is and has been for a while that Lord Soth is going to be the big bad, because they've already done Tiamat/Takhisis (twice technically, since Tyranny of Dragons got that collected, remastered re-release).

In the War of the Lance,wasn't Lord Soth working for the Blue Dragonlord? Maybe she put him in command of the army involved in this particular section of Solamnia.

Decided to go all-in on the Steel edition from Beadle & Grimm's. Dragonlance's return seems worth it to me.
 

Ath-kethin

Elder Thing
I'm very curious about the Soth connection. I'm sure there is at least an explanation. How good that explanation is going to be is TBD, but I have kept my copy of World of Krynn for 30 years, and never fought Soth or used it as a main villain. I wouldn't mind an opportunity to do either.
Why fight Soth when you can fight the (one and only) Tarrasque, which he apparently keeps in his closet?

DL16 was a piece of work, for sure.
 
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mamba

Legend
[Citation needed]

Because it could be before, it could be after. As far as I've seen they haven't specified the exact timeframe in anything released yet.
Take a look here


The relevant part is below

“In the spring of 351 AC, the Red and Blue Dragonarmies finally began the invasion of Solamnia. The Blue Wing captured the key port city of Kalaman and then drove deep into Solamnia, overruning the Solamnic provinces of Hinterlund and Nightlund. The Blue Wing then advanced into the Plains of Solamnia, capturing Vingaard Keep, and advancing on the High Clerist Tower

“In the summer of 351 AC, the Red Wing split in two, with a large force, under the command of Highlord Verminaard, begin sent south across the New Sea. This force was to conquer first the human nation of Abanasinnia, then the Elven nation of Qualinesti, and finally the Dwarven nation of Thorbardin. Verminaard quickly secured the ruins of Xak Tsaroth and the Dwarven fortress of Pax Thrakas”

“After five years, the Companions except Kitiara meet in the Inn of the Last Home in Solace.”

This is the spring of the same year as Dragons of Autumn Twilight, i.e. about half a year later Goldmoon finds the staff, and all of the above happens before it

Here’s what DnDBeyond has to say about the new book

“As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time.”

Since the new campaign is around the Kalaman region early in the war (from earlier announcements, supported by the above) this feels about the latest it can be, i.e. at least 6-9 months before there are good clerics.
If you wanted to, you could make it earlier, with the dragonarmies not openly assaulting but infiltrating and secretly searching for the item, but I see no way for it to be later.

PS ancient evil = Soth? I assume so
 
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Take a look here


The relevant part is below

“In the spring of 351 AC, the Red and Blue Dragonarmies finally began the invasion of Solamnia. The Blue Wing captured the key port city of Kalaman and then drove deep into Solamnia, overruning the Solamnic provinces of Hinterlund and Nightlund. The Blue Wing then advanced into the Plains of Solamnia, capturing Vingaard Keep, and advancing on the High Clerist Tower

“In the summer of 351 AC, the Red Wing split in two, with a large force, under the command of Highlord Verminaard, begin sent south across the New Sea. This force was to conquer first the human nation of Abanasinnia, then the Elven nation of Qualinesti, and finally the Dwarven nation of Thorbardin. Verminaard quickly secured the ruins of Xak Tsaroth and the Dwarven fortress of Pax Thrakas”

“After five years, the Companions except Kitiara meet in the Inn of the Last Home in Solace.”

This is the spring of the same year as Dragons of Autumn Twilight, i.e. about half a year later Goldmoon finds the staff, and all of the above happens before it

Since the new campaign is around the Kalaman region early in the war, this feels about the latest it can be, i.e. at least 6-9 months before there are good clerics
I wasn't asking for a citation on the timeline of the war, I was asking for a citation of exactly when the upcoming product is set. "Early" could be anything up to the High Clerist's Tower, but, as far as I'm aware there isn't anything more specific than that at the moment.
 

mamba

Legend
My attitude with this book is much the same as it is with The Rings of Power: if it is good, I don't care what they change,not even a little bit. Would it be cool if they heed close to the AD&D version of the setting? Sure, for a number of reasons. But if this is Fantasy 1917 from D&D I am totally in no matter what -- especially now when I a think WotC has leaned too far toward cutesy for too long.
Pretty much on the same page, DL is my favorite setting, but I do not mind revisions, even drastic ones, if they change the setting for the better (better = better to run games in)
 

mamba

Legend
I wasn't asking for a citation on the timeline of the war, I was asking for a citation of exactly when the upcoming product is set. "Early" could be anything up to the High Clerist's Tower, but, as far as I'm aware there isn't anything more specific than that at the moment.

“This adventure book gives us a brand new story that takes place during the beginning stages of the War of the Lance.”

Will have to see if I can dig up more, but the last 6-9 months of a three year war are not the beginning stages by any stretch

EDIT: Ok, so here is the most recent one I found, reported from Thursday's announcements


"Dragonlance is a setting full of large-scale war and conflict, with Shadow of the Dragon Queen and Warriors of Krynn both taking place in the early days of the War of the Lance and the first invasion of the Red Army Western Solamnia."

and from the horse's mouth


"Takhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time."

So at the latest spring, and therefore 6-9 months before there were clerics (in Solamnia at least, 6 before they are anywhere). If Kalaman is basically the first city that falls in the spring (which it is), then there are no defenders after that...
 
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