Dragonhelm said:
It's no more work than creating a character background for any character. I'm not talking about rewriting an entire race - just making the ones you meet memorable and not stereotypical. Come up with a theme and run with it. Really, all the work you're putting in is in character background.
No, you're not. You're talking about playing them against type. And while that's fine once in a while, I subscribe to the radical notion that a core element of a setting (like, say, a race) should be something that people want to use off the shelf, instead of having to redesign them as the inverse of how they were written.
Now, having said that, there are people who like all three of the comedy races, either individually or separately. But handwaving the race away, while it may fix the problem in some cases, does point to the fact that it really is one, for a lot of people.
Again, this goes back to the novel vs. RPG setting. What's cute in a novel (and Tasslehoff IS cute, as are the gully dwarves and tinker gnomes, in novels where they're, for the most part, unleashed on the readers in moderated doses) quickly becomes overkill for many people in RPGs.
Gamers may love to quote Monty Python at the gaming table, but many of them don't want it creeping into their games as part of the setting.
But, obviously, there are people who love the setting, kender and all. Different strokes for different folks. (I do think the kender should have been included in Races of the Wild, much like they were in the 2E Complete Halfling & Gnome book.)