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Dragonlance: Everything You Need For Shadow of the Dragon Queen
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<blockquote data-quote="doctorbadwolf" data-source="post: 8803818" data-attributes="member: 6704184"><p>The story already exists. It has those elements as major pillars of the plot. The Knights are one of the most important factions in the region, and the towers are the only safe way to become a mage, at least on the continent. What's more, where a story takes place informs the story, especially in an rpg.</p><p></p><p>The war is that only in outline. You still don't have the dynamic of these being the first dragon anyone has seen since the Cataclysm, or it being a brand new thing that the gods are back and answering prayers, or any number of other elements of the world that are very much still in play, because the setting is 99% unchanged.</p><p></p><p>Which is relevant to the discussion how?</p><p></p><p>Okay. That doesn't change that you claimed a thing that wasn't true about the adventure and setting as published.</p><p></p><p>The war exists because it was developed to be the central conflict of the world they'd built.</p><p></p><p>This isn't true.</p><p></p><p>No, it isn't. Them not making any mention of orcs or drow not exising changes literally not one single thing that happened previously in the setting. No kingdoms change in nature, no characters are invalidated, nothing actually changes.</p><p></p><p>I don't especialy care what any given person is going to buy or not.</p><p></p><p></p><p>Ah yes,</p><p></p><p><strong><em><span style="font-size: 22px">so</span></em></strong></p><p><strong><em><span style="font-size: 22px">[ATTACH=full]264297[/ATTACH]</span></em></strong></p><p><strong><em><span style="font-size: 22px"></span></em></strong></p><p><strong><em><span style="font-size: 22px">very</span></em></strong></p><p>[ATTACH=full]264298[/ATTACH]</p><p></p><p><strong><em><span style="font-size: 22px">twee </span></em></strong></p><p><strong><em></em></strong></p><p><strong><em>[ATTACH=full]264299[/ATTACH]</em></strong></p><p></p><p></p><p>Also if cat people stop you telling a distinctly Ravenloft story, that ain't the setting's fault.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8803818, member: 6704184"] The story already exists. It has those elements as major pillars of the plot. The Knights are one of the most important factions in the region, and the towers are the only safe way to become a mage, at least on the continent. What's more, where a story takes place informs the story, especially in an rpg. The war is that only in outline. You still don't have the dynamic of these being the first dragon anyone has seen since the Cataclysm, or it being a brand new thing that the gods are back and answering prayers, or any number of other elements of the world that are very much still in play, because the setting is 99% unchanged. Which is relevant to the discussion how? Okay. That doesn't change that you claimed a thing that wasn't true about the adventure and setting as published. The war exists because it was developed to be the central conflict of the world they'd built. This isn't true. No, it isn't. Them not making any mention of orcs or drow not exising changes literally not one single thing that happened previously in the setting. No kingdoms change in nature, no characters are invalidated, nothing actually changes. I don't especialy care what any given person is going to buy or not. Ah yes, [B][I][SIZE=6]so [ATTACH type="full" alt="action battle.jpg"]264297[/ATTACH] very[/SIZE][/I][/B] [ATTACH=full]264298[/ATTACH] [B][I][SIZE=6]twee [/SIZE] [ATTACH type="full" alt="lord soth.jpg"]264299[/ATTACH][/I][/B] Also if cat people stop you telling a distinctly Ravenloft story, that ain't the setting's fault. [/QUOTE]
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