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Dragonlance: Everything You Need For Shadow of the Dragon Queen
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<blockquote data-quote="Dire Bare" data-source="post: 8807012" data-attributes="member: 18182"><p>I'm sure there are some long-running franchises that make an effort to maintain continuity, but . . . . plenty that don't. And the ones that do, are often riddled with inconsistencies and contradictions, not to mention widely varying quality of content. And it's not black-or-white, consistency-or-chaos . . . . how rigidly the stewards of any given franchise work to maintain consistent canon varies wildly.</p><p></p><p>Every D&D setting is like that, especially Dragonlance. When you ask WotC to<em> "not rewrite the setting"</em> . . . then we get an inconsistent mess of a setting.</p><p></p><p>And, so far, all of the changes we've been teased are minor changes that have little impact on the history, feel, and tone of the setting. Changes not much different in scope than the many inconsistencies already existing in "canon".</p><p></p><p>Like orcs . . . NOT being added to the setting, just not being "restricted" at your table.</p><p></p><p>Canon and continuity aren't a bad thing, and they can bring enjoyment to a franchise. I love how all the Marvel movies and TV shows interlock and fit together. I love the transmedia continuity of Disney's stewardship over Star Wars. But the MCU took major liberties with the source material, and Disney jettisoned the older "expanded universe" of Star Wars. And both franchises have plenty of small errors, inconsistencies, and outright retcons . . . . none of that bothers me. Tell me good stories. If the canon of a setting or franchise becomes a burden, start over. Prioritize good storytelling over rigid adherence to canon, especially when the canon was never all that tight in the first place.</p><p></p><p>Stories and entire franchises get rebooted all the time. Sometimes that results in terrible, terrible art. Sometime the reboot improves upon the original. Sometimes it's just different. It's all good.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8807012, member: 18182"] I'm sure there are some long-running franchises that make an effort to maintain continuity, but . . . . plenty that don't. And the ones that do, are often riddled with inconsistencies and contradictions, not to mention widely varying quality of content. And it's not black-or-white, consistency-or-chaos . . . . how rigidly the stewards of any given franchise work to maintain consistent canon varies wildly. Every D&D setting is like that, especially Dragonlance. When you ask WotC to[I] "not rewrite the setting"[/I] . . . then we get an inconsistent mess of a setting. And, so far, all of the changes we've been teased are minor changes that have little impact on the history, feel, and tone of the setting. Changes not much different in scope than the many inconsistencies already existing in "canon". Like orcs . . . NOT being added to the setting, just not being "restricted" at your table. Canon and continuity aren't a bad thing, and they can bring enjoyment to a franchise. I love how all the Marvel movies and TV shows interlock and fit together. I love the transmedia continuity of Disney's stewardship over Star Wars. But the MCU took major liberties with the source material, and Disney jettisoned the older "expanded universe" of Star Wars. And both franchises have plenty of small errors, inconsistencies, and outright retcons . . . . none of that bothers me. Tell me good stories. If the canon of a setting or franchise becomes a burden, start over. Prioritize good storytelling over rigid adherence to canon, especially when the canon was never all that tight in the first place. Stories and entire franchises get rebooted all the time. Sometimes that results in terrible, terrible art. Sometime the reboot improves upon the original. Sometimes it's just different. It's all good. [/QUOTE]
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