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Dragonlance: Everything You Need For Shadow of the Dragon Queen
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8811340" data-attributes="member: 7023887"><p>They're a company in a capitalistic socioeconomic system. Making money is always priority number one. If they don't make enough money, the game goes bankrupt and/or a new edition starts. And they've recently figured out, smartly, that making the most people happy makes the game more profitable. Which is good for the company (because money) and good for the hobby (because more people are happy). </p><p></p><p>I see no evidence that those settings were popular because of the metaplots. In fact, I've a ton of people complain that multiple 2e settings (Planescape, Dark Sun) were ruined by the metaplots. Even "good" D&D metaplots are bad because they make the setting harder to learn (especially for newer DMs and players) and the nature of metaplots introduces the possibility of the setting being ruined. </p><p></p><p>I'm not familiar with Star Trek (I know, what kind of a nerd am I?). Settings should be designed for roleplaying games in mind. Not to be interactive fanfiction. (Not that liking interactive fanfiction is wrong . . . it's just wrong for D&D.)</p><p></p><p><strong>Eberron.</strong></p><p><strong></strong></p><p>Eberron has novels. But they're not canon. There is no metaplot in Eberron. Things have changed a bit (mainly in 4e, but 5e reversed most of those changes), but 5e Eberron has not advanced the metaplot of 3.5e Eberron because <em>there is no metaplot</em>.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8811340, member: 7023887"] They're a company in a capitalistic socioeconomic system. Making money is always priority number one. If they don't make enough money, the game goes bankrupt and/or a new edition starts. And they've recently figured out, smartly, that making the most people happy makes the game more profitable. Which is good for the company (because money) and good for the hobby (because more people are happy). I see no evidence that those settings were popular because of the metaplots. In fact, I've a ton of people complain that multiple 2e settings (Planescape, Dark Sun) were ruined by the metaplots. Even "good" D&D metaplots are bad because they make the setting harder to learn (especially for newer DMs and players) and the nature of metaplots introduces the possibility of the setting being ruined. I'm not familiar with Star Trek (I know, what kind of a nerd am I?). Settings should be designed for roleplaying games in mind. Not to be interactive fanfiction. (Not that liking interactive fanfiction is wrong . . . it's just wrong for D&D.) [B]Eberron. [/B] Eberron has novels. But they're not canon. There is no metaplot in Eberron. Things have changed a bit (mainly in 4e, but 5e reversed most of those changes), but 5e Eberron has not advanced the metaplot of 3.5e Eberron because [I]there is no metaplot[/I]. [/QUOTE]
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Dragonlance: Everything You Need For Shadow of the Dragon Queen
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