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Dragonlance: Everything You Need For Shadow of the Dragon Queen
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<blockquote data-quote="Maxperson" data-source="post: 8812993" data-attributes="member: 23751"><p>That's not why, though. The decision not to restrict races in 5e settings has zero to do with system. Not one thing. The decision not to restrict races is philosophical.</p><p></p><p>Also, while I have not seen Ravnica, Theros does not restrict races at all. It simply says that if you are one of the races that is other than the common Theros races, you are from another world. So if I show up to a Theros game with a Tiefling PC, I can expect to be able to play it.</p><p></p><p>"A diverse assortment of peoples dwell among the lands of Theros. Aside from humans, the races in the Player's Handbook are unknown on Theros, <strong>unless they're visiting from other worlds</strong>."</p><p></p><p>Edit: Reading the 5e Eberron book, that setting does restrict races, or at the very least builds into the book the likelihood of restriction. In two locations it says that it's up to the DM who has final say as to whether or not an unusual race is allowed into the campaign.</p><p></p><p>I've seen this claimed a number of times, but haven't seen any proof offered to back it up. Do you have a link to an interview or article from Weis or Hickman that says this, or is it being assumed? Limited options are also very, very rarely arbitrary. The generally have reasons for being banned, and reason is the polar opposite of arbitrary.</p><p></p><p>Do we actually know that there is no reason for orcs not to be on Krynn? From where I sit, Weis and Hickman may have had a fantastic reason for them not to be on Krynn, but forgot to put it in, or maybe they had to cut down the word count and that got axed in favor of what we see in the 1e hardcover, or maybe they submitted it and TSR axed it to save space.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8812993, member: 23751"] That's not why, though. The decision not to restrict races in 5e settings has zero to do with system. Not one thing. The decision not to restrict races is philosophical. Also, while I have not seen Ravnica, Theros does not restrict races at all. It simply says that if you are one of the races that is other than the common Theros races, you are from another world. So if I show up to a Theros game with a Tiefling PC, I can expect to be able to play it. "A diverse assortment of peoples dwell among the lands of Theros. Aside from humans, the races in the Player's Handbook are unknown on Theros, [B]unless they're visiting from other worlds[/B]." Edit: Reading the 5e Eberron book, that setting does restrict races, or at the very least builds into the book the likelihood of restriction. In two locations it says that it's up to the DM who has final say as to whether or not an unusual race is allowed into the campaign. I've seen this claimed a number of times, but haven't seen any proof offered to back it up. Do you have a link to an interview or article from Weis or Hickman that says this, or is it being assumed? Limited options are also very, very rarely arbitrary. The generally have reasons for being banned, and reason is the polar opposite of arbitrary. Do we actually know that there is no reason for orcs not to be on Krynn? From where I sit, Weis and Hickman may have had a fantastic reason for them not to be on Krynn, but forgot to put it in, or maybe they had to cut down the word count and that got axed in favor of what we see in the 1e hardcover, or maybe they submitted it and TSR axed it to save space. [/QUOTE]
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