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Dragonlance: Everything You Need For Shadow of the Dragon Queen
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<blockquote data-quote="BrokenTwin" data-source="post: 8815059" data-attributes="member: 7017978"><p>I mean, I would expect any setting in any system to call out what does and doesn't exist in the setting. Sure, you can have dragonborn and clerics and paladins and gods and consequence-free magic in Dark Sun, but then it's not really Dark Sun anymore. At least, not in any appreciable sense.A well crafted world both excluded and includes things with purpose. Yes as a GM/player we can change those as we want, but that kind of requires knowing what the default IS. If the setting is just "generic base setting with a different coat of paint but all the same options", then what's the point of buying it?</p><p></p><p>Having said that, I wouldn't bother mentioning orcs in the DL book. I WOULD explicitly list what ancestries exist "in-canon", and let the gm/players make the conscious decision to add/remove what they wanted from that list. If you're explicitly noting that orcs don't exist, then you'd need to explicitly note every OTHER ancestry that doesn't exist as well to stay consistent, which just gets unwieldy in a hurry.</p><p></p><p>Granted, D&D does have a "kitchen sink" mentality where everything is assumed allowed by default.</p></blockquote><p></p>
[QUOTE="BrokenTwin, post: 8815059, member: 7017978"] I mean, I would expect any setting in any system to call out what does and doesn't exist in the setting. Sure, you can have dragonborn and clerics and paladins and gods and consequence-free magic in Dark Sun, but then it's not really Dark Sun anymore. At least, not in any appreciable sense.A well crafted world both excluded and includes things with purpose. Yes as a GM/player we can change those as we want, but that kind of requires knowing what the default IS. If the setting is just "generic base setting with a different coat of paint but all the same options", then what's the point of buying it? Having said that, I wouldn't bother mentioning orcs in the DL book. I WOULD explicitly list what ancestries exist "in-canon", and let the gm/players make the conscious decision to add/remove what they wanted from that list. If you're explicitly noting that orcs don't exist, then you'd need to explicitly note every OTHER ancestry that doesn't exist as well to stay consistent, which just gets unwieldy in a hurry. Granted, D&D does have a "kitchen sink" mentality where everything is assumed allowed by default. [/QUOTE]
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