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Dragonlance: Everything You Need For Shadow of the Dragon Queen
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<blockquote data-quote="GMforPowergamers" data-source="post: 8818079" data-attributes="member: 67338"><p>Scale and presentation and this isn't a group of arguments this is 1 argument changing any of them can and would change some of the pushback. </p><p></p><p>They didn't nuke a town or an island but the world</p><p>This is said to be a reaction to too much good</p><p>This action has little (I don't think no is the right word) remorse</p><p>This action is said to be 1/3 the choice of exemplars of good.</p><p></p><p></p><p>what could change this?</p><p><strong>They didn't nuke a town or an island but the world </strong> making it smaller scale, a nukeing of the city MAY stop some form having the issue but then it doesn't really fit the name.</p><p><strong>This is said to be a reaction to too much good </strong> This one REALLY needs a rework. for this to work there needs to be a lot of good being done (not evil that thinks or pretends to be good) and it need a real consequence 'it the world was so good the evil gods were going to do worse then the cataclysm)</p><p><strong>This action has little (I don't think no is the right word) remorse</strong> like the first one this is hard if you have the gods admit it was wrong its hard to call them both <em>gods </em>and <em>good </em>the 'best' fix would change too much of a central theme of the setting</p><p><strong>This action is said to be 1/3 the choice of exemplars of good.</strong> this is were i think your best bet is. the good gods need to be forced into this with clear 'we had to kill thousands to save billions' level justification or ' the others were going to wipe out krynn we fought and saved those of you that we could but neutral sided with evil and it was 2-1</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8818079, member: 67338"] Scale and presentation and this isn't a group of arguments this is 1 argument changing any of them can and would change some of the pushback. They didn't nuke a town or an island but the world This is said to be a reaction to too much good This action has little (I don't think no is the right word) remorse This action is said to be 1/3 the choice of exemplars of good. what could change this? [B]They didn't nuke a town or an island but the world [/B] making it smaller scale, a nukeing of the city MAY stop some form having the issue but then it doesn't really fit the name. [B]This is said to be a reaction to too much good [/B] This one REALLY needs a rework. for this to work there needs to be a lot of good being done (not evil that thinks or pretends to be good) and it need a real consequence 'it the world was so good the evil gods were going to do worse then the cataclysm) [B]This action has little (I don't think no is the right word) remorse[/B] like the first one this is hard if you have the gods admit it was wrong its hard to call them both [I]gods [/I]and [I]good [/I]the 'best' fix would change too much of a central theme of the setting [B]This action is said to be 1/3 the choice of exemplars of good.[/B] this is were i think your best bet is. the good gods need to be forced into this with clear 'we had to kill thousands to save billions' level justification or ' the others were going to wipe out krynn we fought and saved those of you that we could but neutral sided with evil and it was 2-1 [/QUOTE]
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