Dragonlance: Key of Destiny & WOL

Considering the prices for the hardcovers, has S.P. considered going full colour soft cover instead on their supplements?

Jason
 

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I like the Dragonlance Hardcover, but is AoM required to run it? I've flipped through AoM a few times... and found a lot of content that I felt like I was reading but would never see put to use in my game. If it is required, does the module make enough use of AoM to put its content to good use?
 

AoM is a really really great world book in general for Dragonlance. You don't need it, persay, as KoT does an absolutly excellent job of making sure that the module is completely standalone, hitting all cultures, flora and fauna that you're likely to meet up with. Admittedly, it might help a bit with the Kender Nightstalker NPC, but really, he's low enough level that you can fake it.

personally, i really enjoy AoM, but for key of destiny, all you need is the DLCS (the mini adventure in the back, _The Sylvan Key_, is the prologue to Key of Destiny).
 

talinthas said:
Admittedly, it might help a bit with the Kender Nightstalker NPC, but really, he's low enough level that you can fake it.
There are also a couple of mariners we tossed in there when necessary, but those are given enough information in the stat blocks for play to be possible without owning Age of Mortals.

The book also features a couple of new spells, magic items, and a handful of monsters as well, including the phaethon (which didn't make it into the Bestiary). Also, considering there's an appendix with dozens and dozens of stat blocks for NPCs and other minor characters, the module has a lot of resources for a campaign even if you're not following the story included.

Cheers,
Cam
 

Age of Mortals, artwork and editorial issues aside is a solid piece of flavour text that otherwise proves to be inessential to the Dragonlance campaign and more of a nice add on. There are a few instances of repeated text, not word for word, but same thing, different wording but it is not so much as to be annoying, just noticeable and that is about it as far as that goes. It adds to the poor Geography section of the DLCS quite nicely with additional maps (very nice) and some expanded descriptions of a few regions. The Prestige Classes are nice as well and the stupid rule that WoHS need to specialize is also lifted. There are some nice NPC stat blocks but they do not have a consistent organization to them, sometimes something like alignment will be in one place and then the next stat block in another. ALignments for Dalamar and Palin are missing altogether. SOme stat blocks I think are unnecessary, the character in question might be dead. I personally find the Mariner unnecessary myself, preferring to use a rogue or fighter to represent naval based characters but the class is nice.

The artwork though... I have issues with it. Some of it is grainy and some of it just sux. The ELmore pieces are great and elevate the poor artwork a bit, except for the piece of Dalamar and Palin, which has an obvious scan like quality and the colouring is horrid with bright reds in the flesh tones and it looks really washed out. No piece in the book is as bad as the Skullcap piece or the copper and silver dragon pieces in the DLCS. None are as good as the picture of Verminaard or the Aesthetics and there are no Warhammerdragonlance of the Knight pictures in the DLCS but I would also say that the DLCS artwork is overall a superior product in spite o a handful of really nasty pieces in the DLCS.

Jason
 


Alright guys pretend I'm an orc and you're trying to explain this to me. I want details. I want spoilers. If you're worried about spoilers or ruining it, use spoiler tags Example (makes sure to highlight this next bit)
This is a spoiler. Solyant Green is people! People!!

See what I mean?
 

Thanks for the great input everyone.

I too am a big fan of the latest version of dragonlance.

No one has any info on the War of the Lance SOurcebook that was mentioned as being ready for GenCon?

Razuur
 


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