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DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!
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<blockquote data-quote="AnotherGuy" data-source="post: 8567184" data-attributes="member: 7029930"><p>They way I view Gully Dwarves, Tinker Gnomes and Kender - including the other non-human species is that they are not human and therefore can and do think and act very differently to humans. How many threads have popped up where players and even DMs battle to play a demi-human different to a human, where the race is not just a different skin or cosmetic accessory.</p><p></p><p>The more exaggerated the race with their peculiarities, like the above 3 - the easier it is to dig deep into the differences for roleplay purposes and that is really what you want to do (at least for me). The only thing with the Kender being you don't want any of those peculiarities to be disruptive for the table - which I think the designers have corrected.</p><p></p><p>I feel it is a matter of perception. If you looking for issues, you're gonna find them.</p></blockquote><p></p>
[QUOTE="AnotherGuy, post: 8567184, member: 7029930"] They way I view Gully Dwarves, Tinker Gnomes and Kender - including the other non-human species is that they are not human and therefore can and do think and act very differently to humans. How many threads have popped up where players and even DMs battle to play a demi-human different to a human, where the race is not just a different skin or cosmetic accessory. The more exaggerated the race with their peculiarities, like the above 3 - the easier it is to dig deep into the differences for roleplay purposes and that is really what you want to do (at least for me). The only thing with the Kender being you don't want any of those peculiarities to be disruptive for the table - which I think the designers have corrected. I feel it is a matter of perception. If you looking for issues, you're gonna find them. [/QUOTE]
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DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!
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