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DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!
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<blockquote data-quote="Ruin Explorer" data-source="post: 8568462" data-attributes="member: 18"><p>Terrible decision to entirely waste one of the limited slots they have for bringing settings back on Dragonlance, that means basically either Dark Sun or Planescape isn't going to happen, or not any time soon, given we know one of the others is Spelljammer. And if this and some monsters is all the Krynn book has in it, presumably as well as details of Anaslon only, not Taladas, then even I, someone who actually quite likes Krynn, definitely would not buy it. Of course if it does have Taladas in some detail I'll be on it like a bonnet.</p><p></p><p><em>However</em> the mechanical approaches are relatively to be praised.</p><p></p><p>The "Kender solution" is hysterical. "No officer it literally magically appeared from another dimension in my pockets!" is certainly a thing, and a positive divergence from previous Krynn lore, and mechanically the Taunt ability is pretty strong, given it doesn't even get them targeted, is a bonus action, and lasts an entire turn (way to ruin the dragon's day! You could use it back to back round-after-round on the big bad too).</p><p></p><p>The Lunar Sorcerer is interesting in that it goes to great lengths to not be Krynn specific, and they seem fairly balanced on the face of it (and not too terribly boring).</p><p></p><p>The implementation of Knights of Solamnia and Mages of High Sorcery cinches that they're definitely actually doing a full-on Krynn book and is interesting because it requires you to use Feats, whether you like them or not, because it's going to hand Feats out, and then ask you to take more Feats. You can really Raistlin the HELL out of yourself with the Black robes ability. I don't know if its worth a feat to blow all your HD at level 10 just to do 5d6 more damage but its certainly thematic to Raistlin (less so to the Black robes I'd say but it works). And there are certainly groups who barely use their HD so it'll work for them.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8568462, member: 18"] Terrible decision to entirely waste one of the limited slots they have for bringing settings back on Dragonlance, that means basically either Dark Sun or Planescape isn't going to happen, or not any time soon, given we know one of the others is Spelljammer. And if this and some monsters is all the Krynn book has in it, presumably as well as details of Anaslon only, not Taladas, then even I, someone who actually quite likes Krynn, definitely would not buy it. Of course if it does have Taladas in some detail I'll be on it like a bonnet. [I]However[/I] the mechanical approaches are relatively to be praised. The "Kender solution" is hysterical. "No officer it literally magically appeared from another dimension in my pockets!" is certainly a thing, and a positive divergence from previous Krynn lore, and mechanically the Taunt ability is pretty strong, given it doesn't even get them targeted, is a bonus action, and lasts an entire turn (way to ruin the dragon's day! You could use it back to back round-after-round on the big bad too). The Lunar Sorcerer is interesting in that it goes to great lengths to not be Krynn specific, and they seem fairly balanced on the face of it (and not too terribly boring). The implementation of Knights of Solamnia and Mages of High Sorcery cinches that they're definitely actually doing a full-on Krynn book and is interesting because it requires you to use Feats, whether you like them or not, because it's going to hand Feats out, and then ask you to take more Feats. You can really Raistlin the HELL out of yourself with the Black robes ability. I don't know if its worth a feat to blow all your HD at level 10 just to do 5d6 more damage but its certainly thematic to Raistlin (less so to the Black robes I'd say but it works). And there are certainly groups who barely use their HD so it'll work for them. [/QUOTE]
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DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!
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