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DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!
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<blockquote data-quote="Marandahir" data-source="post: 8569176" data-attributes="member: 6803643"><p>There's a reason that Keith USUALLY couches his pronouncements with "in MY Eberron." And when the Hellcow doesn't, it's almost always implied implicitly.</p><p></p><p>There's also a reason that <a href="https://dnd.wizards.com/dndstudioblog/dnd-canon" target="_blank">THIS</a> blog post exists.</p><p></p><p>"<strong>Canon is less about your enjoyment of the game and more about us being internally consistent. </strong>Whether or not a piece of art or lore is canonical in fifth edition should have little or no bearing on how most people interact with the game. If I told you that Markham Southwell is canonically the sheriff of Bryn Shander circa 1492 DR, would that really impact your experience running or playing <em>Icewind Dale: Rime of the Frostmaiden</em>? I hope not. However, we use canonical lore internally to maintain consistency across our fifth-edition products. Knowing that fire giants are canonically shorter yet more powerful than frost giants means that we don’t need to rethink that bit of lore in upcoming products. Similarly, knowing that all trolls regenerate makes designing new troll variants easier."</p><p></p><p>There's no need for this consistency from table to table or from DM's Guild product to DM's Guild product (though I would hoplessly wish that Guild Adept products and products from Ed/Keith/Matt Mercer/other setting parents would not outright duplicate a subclass or lineage that's already in the game just to have a slight variation on it for their table). There IS need for consistency of brand and lore for WotC since they're making the baseline assumptions. The biggest problem editions earlier than 4e had was that they all only assumed you were playing with the core rules and their product, and maybe a handful of related initiative products. So you had a dozen different variations of the same idea in 3.5e that stepped on each other's toes since they weren't reviewing the other products being churned out for consistency of lore (and mechanics).</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8569176, member: 6803643"] There's a reason that Keith USUALLY couches his pronouncements with "in MY Eberron." And when the Hellcow doesn't, it's almost always implied implicitly. There's also a reason that [URL='https://dnd.wizards.com/dndstudioblog/dnd-canon']THIS[/URL] blog post exists. "[B]Canon is less about your enjoyment of the game and more about us being internally consistent. [/B]Whether or not a piece of art or lore is canonical in fifth edition should have little or no bearing on how most people interact with the game. If I told you that Markham Southwell is canonically the sheriff of Bryn Shander circa 1492 DR, would that really impact your experience running or playing [I]Icewind Dale: Rime of the Frostmaiden[/I]? I hope not. However, we use canonical lore internally to maintain consistency across our fifth-edition products. Knowing that fire giants are canonically shorter yet more powerful than frost giants means that we don’t need to rethink that bit of lore in upcoming products. Similarly, knowing that all trolls regenerate makes designing new troll variants easier." There's no need for this consistency from table to table or from DM's Guild product to DM's Guild product (though I would hoplessly wish that Guild Adept products and products from Ed/Keith/Matt Mercer/other setting parents would not outright duplicate a subclass or lineage that's already in the game just to have a slight variation on it for their table). There IS need for consistency of brand and lore for WotC since they're making the baseline assumptions. The biggest problem editions earlier than 4e had was that they all only assumed you were playing with the core rules and their product, and maybe a handful of related initiative products. So you had a dozen different variations of the same idea in 3.5e that stepped on each other's toes since they weren't reviewing the other products being churned out for consistency of lore (and mechanics). [/QUOTE]
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