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DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!
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<blockquote data-quote="darjr" data-source="post: 8571440" data-attributes="member: 52905"><p>from DLA1 Dragon Dawn published in 1990. By Deborrah Teramis Christian, yea, not W&H, sure.</p><p></p><p>[callout]Here the fabric of the Prime Material Plane of Taladas stretches thin, blending and overlapping with a parallel Material Plane inhabited by faerie-folk in an idyllic sylvan environment. The boundaries of each area within Summerhome, described below, are blurred where Planar matter shifts and blends. This has the effect of creating hazy or fog-filled border regions where objects seem to blur and run together. In fact, the very air here glows with an other- worldly radiance, a result of plane-spanning magic. </p><p>The geographical details of Summerhome shift as planar energies flux. Terrain traversed just moments before can sud- denly become unfamiliar, although it will remain similar to its previous form. For instance, oak trees may seem to change position or shape, but they will remain oak trees in roughly the same number they had a moment before. Characters can easily become lost here, but will always run into hulders or settled areas if they move around long enough.</p><p> </p><p>Time runs differently in this other-dimensional space. For the purposes of this adventure, no matter how many days or nights the PCs spend in Summerhome, it is eight weeks later in Taladas when they finally emerge, on the night of the next triple moon conjunction.[/callout]</p><p>I mean that is almost a ringer for a Domain of Delight.</p></blockquote><p></p>
[QUOTE="darjr, post: 8571440, member: 52905"] from DLA1 Dragon Dawn published in 1990. By Deborrah Teramis Christian, yea, not W&H, sure. [callout]Here the fabric of the Prime Material Plane of Taladas stretches thin, blending and overlapping with a parallel Material Plane inhabited by faerie-folk in an idyllic sylvan environment. The boundaries of each area within Summerhome, described below, are blurred where Planar matter shifts and blends. This has the effect of creating hazy or fog-filled border regions where objects seem to blur and run together. In fact, the very air here glows with an other- worldly radiance, a result of plane-spanning magic. The geographical details of Summerhome shift as planar energies flux. Terrain traversed just moments before can sud- denly become unfamiliar, although it will remain similar to its previous form. For instance, oak trees may seem to change position or shape, but they will remain oak trees in roughly the same number they had a moment before. Characters can easily become lost here, but will always run into hulders or settled areas if they move around long enough. Time runs differently in this other-dimensional space. For the purposes of this adventure, no matter how many days or nights the PCs spend in Summerhome, it is eight weeks later in Taladas when they finally emerge, on the night of the next triple moon conjunction.[/callout] I mean that is almost a ringer for a Domain of Delight. [/QUOTE]
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