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Dragonlance Philosophy thread
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<blockquote data-quote="Fifinjir" data-source="post: 8843063" data-attributes="member: 7031683"><p>As someone outside looking in when it comes to Dragonlance, I want to take a questionably educated guess:</p><p></p><p>So we have the Kingpriest. He wants to make a world of pure good. At first this seems like an awesome idea help by the fact that his philosophy of what that means is derived from a god associated with Good as a concept. But as he becomes more successful, there’s less people willing or able to argue against him, the philosophy of pure good becomes an echo chamber, and that’s when it starts to rot. He starts trying to purge the imperfections that are an inherent part of being human (relatively speaking), and because the only ones left are those believing themselves to be the faultless ones, they keep cheering him on. Eventually the situation gets so bad that the only way to stop him <em>and </em>the desiccated bust of an ideology he’s spreading is the nuclear option.</p><p></p><p>This is in contrast to the Heroes of the Lance, from what I’ve read at least second hand. They have their share of qualities that make them less than paragons, and for the most part they’re not treated as being lesser for it.</p><p></p><p>So we get to the Balance of Good and Evil. I can’t say I like the term because it implies 50-50, but I can get some core idea behind it. Something being “flawless”, be it a person or a world, just means that it or they lack negative qualities. It says nothing about what good things they have going for them. A vacuum is flawless because it’s <em>nothing.</em></p><p></p><p>So a complete lack of evil does not imply the maximum height of good, and in some theories may even impede it. Going further will probably take me into “not for a thread about elf games” territory, so I won’t.</p><p></p><p>Next time I should probably stick to works I’m invested in beyond internet arguments.</p></blockquote><p></p>
[QUOTE="Fifinjir, post: 8843063, member: 7031683"] As someone outside looking in when it comes to Dragonlance, I want to take a questionably educated guess: So we have the Kingpriest. He wants to make a world of pure good. At first this seems like an awesome idea help by the fact that his philosophy of what that means is derived from a god associated with Good as a concept. But as he becomes more successful, there’s less people willing or able to argue against him, the philosophy of pure good becomes an echo chamber, and that’s when it starts to rot. He starts trying to purge the imperfections that are an inherent part of being human (relatively speaking), and because the only ones left are those believing themselves to be the faultless ones, they keep cheering him on. Eventually the situation gets so bad that the only way to stop him [I]and [/I]the desiccated bust of an ideology he’s spreading is the nuclear option. This is in contrast to the Heroes of the Lance, from what I’ve read at least second hand. They have their share of qualities that make them less than paragons, and for the most part they’re not treated as being lesser for it. So we get to the Balance of Good and Evil. I can’t say I like the term because it implies 50-50, but I can get some core idea behind it. Something being “flawless”, be it a person or a world, just means that it or they lack negative qualities. It says nothing about what good things they have going for them. A vacuum is flawless because it’s [I]nothing.[/I] So a complete lack of evil does not imply the maximum height of good, and in some theories may even impede it. Going further will probably take me into “not for a thread about elf games” territory, so I won’t. Next time I should probably stick to works I’m invested in beyond internet arguments. [/QUOTE]
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