Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragons and grapple
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shard O'Glase" data-source="post: 361451" data-attributes="member: 1134"><p><strong></strong></p><p><strong></strong></p><p><strong>The only difference between snatch and an ordinary grapple attempt is instead of oppening with a touch attack, a successful ordinary attack auto gives you a grapple check, it is still the same number of actions. As for the -20 under improved grab which is all snatch is that isn't for adding movement it seems to be just for if you want to not be considered grappled yourself. Now if I missed a line uner grapple that said if you successfully grapple you can't move unless you succeed at the grapple at a-20 well lah-dee-dah I missed a line.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Did you read my post where I was talking about maneuverabilty and not encumbrance. Onve they are biger than flying rats, they have maneverabilty of poor, and they eventually reach maneuverabilty clumsy. Swooping down and snatching a target is difficult to pull off at this maneuverability because of the turn radius. Not impossible, but tough.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>I missed that sage recomendation, it sounds logical to me. </strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Depends on the DCs, if they are well beyond what the PCs could logically defend against yeah it is a problem. Especially considering the DM holds all the cards. If the DM makes the task to survive a encounter virtually impossible to survive, everyone minds as well put down there dice and sit back and listen to story telling time.</strong></p><p><strong></strong></p><p><strong></strong></p><p></p><p>You are the only ones with problems with people. Though if you decide to keep attacking me I might develop a problem with you.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 361451, member: 1134"] [B] The only difference between snatch and an ordinary grapple attempt is instead of oppening with a touch attack, a successful ordinary attack auto gives you a grapple check, it is still the same number of actions. As for the -20 under improved grab which is all snatch is that isn't for adding movement it seems to be just for if you want to not be considered grappled yourself. Now if I missed a line uner grapple that said if you successfully grapple you can't move unless you succeed at the grapple at a-20 well lah-dee-dah I missed a line. Did you read my post where I was talking about maneuverabilty and not encumbrance. Onve they are biger than flying rats, they have maneverabilty of poor, and they eventually reach maneuverabilty clumsy. Swooping down and snatching a target is difficult to pull off at this maneuverability because of the turn radius. Not impossible, but tough. I missed that sage recomendation, it sounds logical to me. Depends on the DCs, if they are well beyond what the PCs could logically defend against yeah it is a problem. Especially considering the DM holds all the cards. If the DM makes the task to survive a encounter virtually impossible to survive, everyone minds as well put down there dice and sit back and listen to story telling time. [/B] You are the only ones with problems with people. Though if you decide to keep attacking me I might develop a problem with you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragons and grapple
Top