Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragons and grapple
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Corwin" data-source="post: 361560" data-attributes="member: 1560"><p>I'm sure I'm the only one with problems with other people. [shrug]</p><p></p><p>And my comment stemmed from the fact that you seemed to be presenting illogical and fallacious points to counter my post. I probably wouldn't have had a problem if your arguments were reasonable. But you appeared to be really stretching to get anything to use against my point.</p><p></p><p>Anyway, lots o' people here have been presenting excellent points. I'm sure it's easier for me just to ask you to re-read everyone's replies here rather than resort to arguing with you about it.</p><p></p><p>---</p><p></p><p>In a general comment regarding moving stuff while grappling...</p><p></p><p>We've been using a Sage recommended house rule. In order to move your opponent, you need to make a successful grapple check and get one movement rate's worth (including incumberances for the weight of the opponent). This would forgo the monk's ability to spring attack the mage back to the group in one round.</p><p></p><p>I also think I saw the hint of a comment from Shard that the monk could jump in and out of a group of opponents, stealing the mage from within them. Except that spring attack only protects against AoOs from the target, not those around him. SO that monk might still take a peppering of blows from the mage's friends.</p><p></p><p>But a dragon with reach can just fly above the group, out of sword reack, and snatch up someone. With fly-by, he can continue on his way.</p><p></p><p>Yes, it's a nasty tactic. That's why you <strong>don't</strong> want to ever face a dragon out in the open. This is a rule our group has learned to live by. Dragons in the open are devastatingly powerful and dangerous.</p><p></p><p>I don't see this as any different from other situations that may prove less than ideal: Don't fight an iron golem in a lava pool. Don't fight a water elemental under the ocean. And whatever you do, never, ever, never, take on Halaster Blackcloak down in the Undermountain! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Corwin, post: 361560, member: 1560"] I'm sure I'm the only one with problems with other people. [shrug] And my comment stemmed from the fact that you seemed to be presenting illogical and fallacious points to counter my post. I probably wouldn't have had a problem if your arguments were reasonable. But you appeared to be really stretching to get anything to use against my point. Anyway, lots o' people here have been presenting excellent points. I'm sure it's easier for me just to ask you to re-read everyone's replies here rather than resort to arguing with you about it. --- In a general comment regarding moving stuff while grappling... We've been using a Sage recommended house rule. In order to move your opponent, you need to make a successful grapple check and get one movement rate's worth (including incumberances for the weight of the opponent). This would forgo the monk's ability to spring attack the mage back to the group in one round. I also think I saw the hint of a comment from Shard that the monk could jump in and out of a group of opponents, stealing the mage from within them. Except that spring attack only protects against AoOs from the target, not those around him. SO that monk might still take a peppering of blows from the mage's friends. But a dragon with reach can just fly above the group, out of sword reack, and snatch up someone. With fly-by, he can continue on his way. Yes, it's a nasty tactic. That's why you [b]don't[/b] want to ever face a dragon out in the open. This is a rule our group has learned to live by. Dragons in the open are devastatingly powerful and dangerous. I don't see this as any different from other situations that may prove less than ideal: Don't fight an iron golem in a lava pool. Don't fight a water elemental under the ocean. And whatever you do, never, ever, never, take on Halaster Blackcloak down in the Undermountain! ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragons and grapple
Top