I think we could all provide more than enough help Vertexx69. It's really
much more structured. I just think of it as leaving more room for RP'ing, heh.
For example, as a fighter your role would be a defender and their are two build options for them... at least in the PHB; Great Weapon Fighter and Guardian Fighter. The labels are pretty self expanatory, lol. Great weapon fighters are two-handed weapon focused fighters while a guardian fighter is a sword/flail/battleaxe/etc. and board fighter. You have a few class features which we could send you and then you pick from four groups of "powers"; at-will, encounter, daily, and utility. Each type of power is usable as the group suggests with utility varying by the specific power.
For example... here are the four given at-will first level fighter powers from the PHB. Note that there are four listed for each class in the PHB. Each of the fighter ones are standard action and melee weapon. I break them down as follows...
<name of power>: <target(s)>; <Attack and Defence for it>; <damage and extra effect, if any. 1[W] = 1 x weapon damage dice, 2[W] is 2 x weapon damage dice, etc.>; <improvements and certain levels>; <effect if you miss your attack, if there is one>; <requirement(s) if any exist>
Cleave: single creature; Strength vs. AC; 1[W] + StrM + ( StrM damage to an enemy adjacent to you); 21st: 2[W] + StrM
Reaping Strike: single creature; Strength vs. AC; 1[W] + StrM; 21st 2[W]; Miss: Half StrM damage or full StrM damage if using a 2-handed weapon
Sure Strike: single creature; Strength + 2 vs. AC; 1[W]; 21st 2[W]
Tide of Iron: single creature; Strength vs. AC; 1[W] + StrM + ( push 1 if foe is one category or less different than you are, you can shift into the space the target occupied); 21st 2[W] + StrM; You must be using a shield
I think I paraphrased and kept enough detail out that it's understandable yet not a violation...
With the D&D insider and a bit help, you could ry 4e. I would help you
I dont have the 4th Ed books