D&D 5E Drawbacks to Increasing Monster AC Across the Board?

Because hitting 70% of the time for 15 damage is more fun than hitting 35% of the time for 30 damage.

That is why we have "power attack" feats and their -5/+10 mechanics. If you like the swing feeling of combat you'll use them all the time.


If your monsters feel weak add 10-20% to their HP.
 

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