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Drawmij's Instant Summons: Am I Missing Something?
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<blockquote data-quote="I'm A Banana" data-source="post: 6456976" data-attributes="member: 2067"><p>#1 can be pretty vital (how much is a glass of water worth in the desert, y'know?)</p><p>#2 can be pretty well-understood (how many different magical swords and staves is actually realistic to tote around?)</p><p>#3 assumes that it's easy to find 10 lbs (thinking about it realistically: imagine carrying around the 3 D&D core rulebooks everywhere)</p><p></p><p>Also potentially useful for sneaking things around. Who needs to <em>hide</em> their vorpal longsword when going into the fraught diplomatic meeting with the orc king that mighit be a trap? 1,000 GP lets you leave it at home but still call it up when you need it. </p><p></p><p></p><p></p><p>Well, you can with multiple sapphires. </p><p></p><p></p><p></p><p>It'll work on most bits of clothing and weapons, which means it works on most magic items, too. "Oh, I didn't know we'd be fighting a white dragon...I've got a flametounge back home!" </p><p></p><p></p><p></p><p>Most of the time most characters have most of their equipment, and if the DM wants to bone you out of your gear, they'll bone you out of this, too. Be a monk (or a sorcerer!) if that's what you're afraid of. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>The main thing that's stopping it from being more useful is that most of the time, people don't care to track encumbrance very precisely (and I can't blame 'em!) so no one thinks too hard about that guy with four greatswords or 5 spellbooks walking around everywhere. Additionally, a lot of parties are very nomadic, so there's no "safe place" that people leave their gear when they're not using it.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6456976, member: 2067"] #1 can be pretty vital (how much is a glass of water worth in the desert, y'know?) #2 can be pretty well-understood (how many different magical swords and staves is actually realistic to tote around?) #3 assumes that it's easy to find 10 lbs (thinking about it realistically: imagine carrying around the 3 D&D core rulebooks everywhere) Also potentially useful for sneaking things around. Who needs to [I]hide[/I] their vorpal longsword when going into the fraught diplomatic meeting with the orc king that mighit be a trap? 1,000 GP lets you leave it at home but still call it up when you need it. Well, you can with multiple sapphires. It'll work on most bits of clothing and weapons, which means it works on most magic items, too. "Oh, I didn't know we'd be fighting a white dragon...I've got a flametounge back home!" Most of the time most characters have most of their equipment, and if the DM wants to bone you out of your gear, they'll bone you out of this, too. Be a monk (or a sorcerer!) if that's what you're afraid of. ;) The main thing that's stopping it from being more useful is that most of the time, people don't care to track encumbrance very precisely (and I can't blame 'em!) so no one thinks too hard about that guy with four greatswords or 5 spellbooks walking around everywhere. Additionally, a lot of parties are very nomadic, so there's no "safe place" that people leave their gear when they're not using it. [/QUOTE]
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