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Drawmij's Instant Summons: Am I Missing Something?
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<blockquote data-quote="I'm A Banana" data-source="post: 6457095" data-attributes="member: 2067"><p>Oh, man, so much.</p><p></p><p>Like, a <em>Heward's handy haversack</em>! It's a bit of a back-end around that 10 lbs limitation.</p><p></p><p>Or maybe a <em>Dragon Slayer</em> longsword. Not always useful, but when it turns out that there's a dragon in the dungeon...</p><p></p><p>A <em>Helm of Comprehending Languages</em> when you realize no one bothered to speak Dwarven and you want to know what the Duergar in the next room are saying about you.</p><p></p><p>A <em>Ring of Warmth</em> when you find out that the goblins are riding winter wolves. </p><p></p><p>50 ft. of hemp rope when you're 50 ft. down the tunnel and you still don't see the end of it.</p><p></p><p>That +1 Club that you don't usually use because you have an axe that does more damage until you come into a room with skeletons...</p><p></p><p>It's situational, sure, but that situation isn't unheard of. </p><p></p><p></p><p></p><p>It is niche, but it's MUCH better than an illusion. <strong>Plenty </strong>of critters can see through deceptions and illusions and lies and suchlike. If you literally don't have the item...but you do have a sapphire...you're in good shape!</p><p></p><p></p><p></p><p>Of course, anybody who walked around with a katana and wakizashi or a pilum and a gladius would be boned the moment they had to fight a hoarde of skeletons in a D&D dungeon. If that person also had this spell, they could grab their Maul from back home and go to town. </p><p></p><p></p><p></p><p>It's a 6th level spell, man! An "average" result on the CR 11-16 treasure hoard roll would give you 14,000 GP in coins, and 10,000 GP worth of gems, <em>per character</em>. A 1,000 GP sapphire is not an insane expenditure for someone near the peak of their performance. </p><p></p><p>And what is this "probably have a bag of holding or a portable hole" stuff? Magic items aren't subject to a la carte purchasing like that in the assumed game, so there's no telling what kind of doodads you've picked up, or have been able to purchase (or not). One can't presume that the party has any particular magical item load-out. </p><p></p><p>And <em>Leomund's Secret Chest</em> has one HUGE drawback: the thing could disappear forever. Woof. </p><p></p><p>The spell is pretty niche, which is part of why it makes a good Wizard spell (you prepare it if you think you might need it, you leave it in your spellbook the rest of the time), but its uselessness is being over-stated.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6457095, member: 2067"] Oh, man, so much. Like, a [I]Heward's handy haversack[/I]! It's a bit of a back-end around that 10 lbs limitation. Or maybe a [I]Dragon Slayer[/I] longsword. Not always useful, but when it turns out that there's a dragon in the dungeon... A [I]Helm of Comprehending Languages[/I] when you realize no one bothered to speak Dwarven and you want to know what the Duergar in the next room are saying about you. A [I]Ring of Warmth[/I] when you find out that the goblins are riding winter wolves. 50 ft. of hemp rope when you're 50 ft. down the tunnel and you still don't see the end of it. That +1 Club that you don't usually use because you have an axe that does more damage until you come into a room with skeletons... It's situational, sure, but that situation isn't unheard of. It is niche, but it's MUCH better than an illusion. [B]Plenty [/B]of critters can see through deceptions and illusions and lies and suchlike. If you literally don't have the item...but you do have a sapphire...you're in good shape! Of course, anybody who walked around with a katana and wakizashi or a pilum and a gladius would be boned the moment they had to fight a hoarde of skeletons in a D&D dungeon. If that person also had this spell, they could grab their Maul from back home and go to town. It's a 6th level spell, man! An "average" result on the CR 11-16 treasure hoard roll would give you 14,000 GP in coins, and 10,000 GP worth of gems, [I]per character[/I]. A 1,000 GP sapphire is not an insane expenditure for someone near the peak of their performance. And what is this "probably have a bag of holding or a portable hole" stuff? Magic items aren't subject to a la carte purchasing like that in the assumed game, so there's no telling what kind of doodads you've picked up, or have been able to purchase (or not). One can't presume that the party has any particular magical item load-out. And [I]Leomund's Secret Chest[/I] has one HUGE drawback: the thing could disappear forever. Woof. The spell is pretty niche, which is part of why it makes a good Wizard spell (you prepare it if you think you might need it, you leave it in your spellbook the rest of the time), but its uselessness is being over-stated. [/QUOTE]
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